Author Topic: New version: 0.287  (Read 25241 times)

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Offline chadz

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New version: 0.287
« on: August 05, 2012, 04:13:11 pm »
+15
The only real change of this is the introduction of the scoreboard. Most of the early blatant issues were fixed, so now it's a design question:

Do you feel it's accurate? If not, why not? If you don't like it, please tell why so we can fix it.

Offline Belenos

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Re: New version: 0.287
« Reply #1 on: August 05, 2012, 04:15:19 pm »
0
some long speudo hide the score in the scoreboard :?

(why not show in the chat when we win or loose point)?

Offline Elio

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Re: New version: 0.287
« Reply #2 on: August 05, 2012, 04:16:51 pm »
+10
I love it, peasants are finaly rewarded !

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« Last Edit: August 05, 2012, 04:32:31 pm by Elio »

Offline Werfried

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Re: New version: 0.287
« Reply #3 on: August 05, 2012, 04:17:48 pm »
+4
I think the new score system is awesome.
It may not be perfect, but it reflects the contribution of a player to the team (like killing horses, hitting the big evil guy in the enemy team 3 times but not kill him, ...) better then the old one with only the k:d ratio.

+10  :D

Offline TurmoilTom

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Re: New version: 0.287
« Reply #4 on: August 05, 2012, 04:20:01 pm »
+2
I have to admit that even for me, someone who thinks that the game gets continually worse over time... that this is a good thing. Bravo devs, bravo.

Offline _Tak_

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Re: New version: 0.287
« Reply #5 on: August 05, 2012, 04:20:14 pm »
0
Please fixed the auto couch and revert it back to manual couch please, it's killing all the pro cav players by noobs!

Offline bosco

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Re: New version: 0.287
« Reply #6 on: August 05, 2012, 04:20:18 pm »
+3
Could you explain what the new score system is actually about, for those of us who still consider re-installing the mod?

Offline Para

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Re: New version: 0.287
« Reply #7 on: August 05, 2012, 04:21:32 pm »
+5
Reposting this:

I like the new system, it's definitely a step in the right direction.

The biggest flaw of the system right now is that overkill damage is calculated. Couches generate insane amounts of points because the score is calculated by the total damage done in a single attack instead of how much hp the other player loses. Fix this and we will see much more accurate scoreboards.

Also this system seems to have been engineered specifically for battle. I would like to see points granted for flag capture and denial in siege. Some points for busting shields would be nice too.
Woozle wuzzle?

Offline dodnet

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Re: New version: 0.287
« Reply #8 on: August 05, 2012, 04:21:39 pm »
0
I like the new system. You now get point by damage done not by kills. And most important: horses (with riders) do count now!

You do get a heavy negative score with THs btw... I hit Oberyn's horse (ofc intentionally  :mrgreen:) and got -12 points for that. That might even be too much, as one hit to a teammates horse counts same than two kills of an enemy.
The logic of war seems to be that if a belligerent can fight he will fight.

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Offline Blackbow

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Re: New version: 0.287
« Reply #9 on: August 05, 2012, 04:25:23 pm »
0
please fix instant couched lance !!

about scoreboard imo it's look accurate
maybe now please try to work on an auto balance by banner who use the score

just please try to find a way for split all cavs, range, shielders... in both teams
we rly need a better auto balance
« Last Edit: August 05, 2012, 04:28:58 pm by blackbow »
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Offline bonekuukkeli

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Re: New version: 0.287
« Reply #10 on: August 05, 2012, 04:26:03 pm »
0
Reposting this:

I like the new system, it's definitely a step in the right direction.

The biggest flaw of the system right now is that overkill damage is calculated. Couches generate insane amounts of points because the score is calculated by the total damage done in a single attack instead of how much hp the other player loses. Fix this and we will see much more accurate scoreboards.


This. Otherwise I love it! Finally I don't need to rage so much when I hit many enemies during round but someone else finishes them.

Offline Teeth

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Re: New version: 0.287
« Reply #11 on: August 05, 2012, 04:27:19 pm »
+3
Because horses have a lot of hitpoints, killing a horse from full hp gives you 10 points or more, while killing the rider only gives 6 or something. Horse kills should not give more points than player kills, so please scale the horse hitpoints/points.

Offline Fips

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Re: New version: 0.287
« Reply #12 on: August 05, 2012, 04:28:23 pm »
+1
Awesome!
Only thing i dislike, if you shoot or hit dismounted horses you still get points/penalty!

Offline dodnet

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Re: New version: 0.287
« Reply #13 on: August 05, 2012, 04:29:18 pm »
-1
Because horses have a lot of hitpoints, killing a horse from full hp gives you 10 points or more, while killing the rider only gives 6 or something. Horse kills should not give more points than player kills, so please scale the horse hitpoints/points.

Yeah, noticed that too... horses give often more points than a rider, which is kinda stupid.
The logic of war seems to be that if a belligerent can fight he will fight.

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Offline Arrowblood

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Re: New version: 0.287
« Reply #14 on: August 05, 2012, 04:32:23 pm »
-1
I cant see my name cos of the score, so i change it back.