I have to disagree with a few points here.
- Using superior weapons / armor
You need str for weapons/armor but hardly ever need str focused build to use them
- Essential skills (Powerstrike - For Melee, Powerdraw - For Archers)
- Bonus to base attack
- Can pierce heavier armor
All the same, obviously true and very strong though
- Modifier for crushthrough
- Modifier for blocking (vs. crushthrough)
Broken atm, will be fixed soon hopefully
- Small WPF boost every skill up
Where did you get that from? If that's in just take it out
- Slight bonus to melee attack speed
Myth?
Some points for agi are missing:
-Shield
-Flanking
-Hybrids (for pure you can go more PS, for hybrid more WM)
As horsemen become more and more rare due to the buffing of pike-related polearms and newly-introduced upkeep, the former "advantage" will diminish.
If horsemen become rare there is more room for agi based hit and run tactics, that a str build is helpless against. But I don't see that happen actually.
I just took a survey on the NA server as the round started. Although I doubt everyone that applied would have responded as some did, I tallied up a total of four characters (including mine) that had 6+ more Agility than Strength. Compared to the other 55 players on the server this is an insignificant amount.
Make real survey, like a poll here. Asking in a small round is obviously flawed. chadz can just look in the database though if we wants.
I have to say I personally have no problem playing an agi based build as it is now, there's a couple of obviously agi players who do fairly well also. Only thing that I dislike is how you seem to lose all advantage of athletics when you wear medium armor. As for extreme builds, imo they should be pretty gimped in other areas and since agility isn't for damage they should be obviously very bad at damaging. Play steel shield brickwall, bait, archerhunter instead.