Author Topic: Rageball - Let's play. not fight.  (Read 4497 times)

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Offline Exitialis

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Re: Rageball - Let's play. not fight.
« Reply #60 on: July 26, 2012, 03:34:16 am »
+1
I think you're one of those deathmatchers arent you? Paul once said, they wouldnt have brains...
Brain + C-rpg? I don't get it?

Offline Lannistark

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Re: Rageball - Let's play. not fight.
« Reply #61 on: July 26, 2012, 12:13:23 pm »
+1
His suggestion is reasonable. It can get frustrating for the good players having to deal with waves of people who don't care about the ball. Let's just wait for the rules, and other additional stuff Paul has in store for us.
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Offline F i n

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Re: Rageball - Let's play. not fight.
« Reply #62 on: July 29, 2012, 01:14:18 pm »
-2
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I miss your EU_4 spamming. :(

Me too :( damn chat relay :/
"Life was easier as a borderline alcoholic." (chadz, 2016)

Offline Protemus

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Re: Rageball - Let's play. not fight.
« Reply #63 on: July 29, 2012, 01:18:21 pm »
-2
hey,what about removing this pile of stinking shit called Rageball away from cRPG,it's useless anyway ?

    (give me minuses,I want to be despised)   :)
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Protemus, You have received a warning for non-relevant posts in ban section also for personal attacks with disgusting insults on the forums. Chill out and enjoy the game. Regards, cRPG Team

Offline F i n

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Re: Rageball - Let's play. not fight.
« Reply #64 on: July 29, 2012, 02:11:50 pm »
0
hey,what about removing this pile of stinking shit called Rageball away from cRPG,it's useless anyway ?

    (give me minuses,I want to be despised)   :)

hey, what about giving this pile of stinking shit called prometeus minuses, he's asked for it anyway ?

   (give me plusses,I want to be less despised)   :)
"Life was easier as a borderline alcoholic." (chadz, 2016)

Offline wanteds

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Re: Rageball - Let's play. not fight.
« Reply #65 on: July 29, 2012, 02:37:21 pm »
+1
Give this poor deathmatchers a deathmatch server so they don't unintentionally ruin this rageballers' game.
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Offline SmokePSD

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Re: Rageball - Let's play. not fight.
« Reply #66 on: August 01, 2012, 04:38:33 am »
0
Killing people in Rageball seems perfectly reasonable; it can stop the enemy team from advancing, or being able to defend as well, who would want a hippie mode anyway? :P The only problem that occurs is when someone shoots the goalkeeper WITH the ball; this stops the game from continuing as the person's team who killed the keeper will NOT be able to get the ball, they will have to wait for another person to step in and pass the ball... that's if they don't kill him first! ^^

P.S. Sorry if I repeated what someone said, +1 to them, I'm too lazy to read the whole thread at 3:38am. :P

EDIT - 1/8/12 - 3:52am : I've read it now.
« Last Edit: August 01, 2012, 04:52:30 am by SmokePSD »

Offline Lannistark

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Re: Rageball - Let's play. not fight.
« Reply #67 on: August 01, 2012, 12:42:09 pm »
+1
The solution is simple: quit being a noob Paul, blame cmp, stop chadz from being a lazy donkey and get the Team Deathmatch server up without lags, as in EU3.
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Offline Volk.

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Re: Rageball - Let's play. not fight.
« Reply #68 on: August 01, 2012, 12:54:49 pm »
0
The solution is simple: quit being a noob Paul, blame cmp, stop chadz from being a lazy donkey and get the Team Deathmatch server up without lags, as in EU3.
or let me be free to pollban tdmers\archers.

Offline Lannistark

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Re: Rageball - Let's play. not fight.
« Reply #69 on: August 01, 2012, 01:09:43 pm »
0
Yes yes! That's it!
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