Author Topic: MMOcRPG  (Read 3412 times)

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Offline IRunUDie

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MMOcRPG
« on: April 03, 2011, 10:41:40 pm »
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I have been thinking about this for queit awhile now and that is having a server with a very high slot rate of say up to 2000 players which is connected to the databass, I was thinking it would be cool if you could create your own equipment.

If you could find mateirals, hunt monsters, sow cloth for clothes, blacksmith for armour, chop trees for wood to create your own bows.. I have alot more ideas as too what this server could hold but I would like to hear what other people come up with.

Offline Torp

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Re: MMOcRPG
« Reply #1 on: April 03, 2011, 10:52:36 pm »
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That is why we have strat

Offline Kophka

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Re: MMOcRPG
« Reply #2 on: April 03, 2011, 11:06:14 pm »
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There is something called Rigale mod that does all that for single player, and persistant world for multiplayer.

Offline IRunUDie

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Re: MMOcRPG
« Reply #3 on: April 03, 2011, 11:13:21 pm »
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I think bringing that in as a MOD for cRPG would be good though, I know the coding would be near impossible but it could be done and it is an open idea too add so many more things.

Like having your own land where u can create furniture for your castle and get people to work for you, Like I said there are sooo many ideas that could be added to a 2000 slot server.

Its not the same as Strat! Strat is 2D you fight in 3D. You dont get to create items and look for materials to create the items, You wouldnt be able to interact with other people and I dont know like buy stuff from them there, Have trading stalls I could go on for ages with ideas but I cant be bothered :L

Offline cmp

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Re: MMOcRPG
« Reply #4 on: April 03, 2011, 11:13:58 pm »
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The maximum number of players for a Warband server is 64. The maximum number of players that can achieved by hacking the server files is 250.

Offline Christo

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Re: MMOcRPG
« Reply #5 on: April 03, 2011, 11:19:38 pm »
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Yeah, it would be nice to see Strat evolving into what you've described. I would really enjoy it.
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Offline VVarlord

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Re: MMOcRPG
« Reply #6 on: April 03, 2011, 11:22:17 pm »
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The maximum number of players for a Warband server is 64. The maximum number of players that can achieved by hacking the server files is 250.

What specs do you need for a dedi to run 250? I presume it would need to be pretty decent but been talking about getting a dedi and wouldnt mind getting a large server, eu1 used to be about 200 right?

Offline cmp

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Re: MMOcRPG
« Reply #7 on: April 04, 2011, 12:56:08 am »
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What specs do you need for a dedi to run 250? I presume it would need to be pretty decent but been talking about getting a dedi and wouldnt mind getting a large server, eu1 used to be about 200 right?

Not sure about the exact numbers, but pretty high specs (I'd say i7 970 or better, a couple GB RAM per server, 100 Mbit/s connection). Since the server is not multithreaded, you can run 3-5 servers on a single machine (depending on the # of CPU cores).

Offline Whalen207

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Offline MountedRhader

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Re: MMOcRPG
« Reply #9 on: April 04, 2011, 01:45:54 am »
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I think bringing that in as a MOD for cRPG would be good though, I know the coding would be near impossible but it could be done and it is an open idea too add so many more things.

Like having your own land where u can create furniture for your castle and get people to work for you, Like I said there are sooo many ideas that could be added to a 2000 slot server.

Its not the same as Strat! Strat is 2D you fight in 3D. You dont get to create items and look for materials to create the items, You wouldnt be able to interact with other people and I dont know like buy stuff from them there, Have trading stalls I could go on for ages with ideas but I cant be bothered :L
On a giant map? Say 3x the size of the main PWmod maps? That'd be really cool. I'd take up my old role as a rogue and ambush unweary merchants in a dark forest.  :twisted:

Offline Christo

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Re: MMOcRPG
« Reply #10 on: April 04, 2011, 01:50:25 am »
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I don't even want to think about the CPU usage of such a giant map..
(PWmod caused heavy lags to me when I tried it once)

Would melt my processor probably. xD
« Last Edit: April 04, 2011, 01:52:40 am by Christo »
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Offline MrExxc

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Re: MMOcRPG
« Reply #11 on: April 04, 2011, 02:01:46 am »
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I don't like the part about the monsters...

Offline Christo

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Re: MMOcRPG
« Reply #12 on: April 04, 2011, 02:05:40 am »
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I don't like the part about the monsters...

Bandits/Brigands, whatever. NPC-s.
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Offline MountedRhader

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Re: MMOcRPG
« Reply #13 on: April 04, 2011, 05:13:23 am »
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Offline Tetris

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Re: MMOcRPG
« Reply #14 on: April 04, 2011, 05:17:56 am »
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This is almost impossible. Imagine the Memleaks and lag.

My god. cRPGpocalyspe!
« Last Edit: April 04, 2011, 05:19:48 am by Tetris »