Poll

Caltrops?

Yes!
19 (42.2%)
Oh hell noes
9 (20%)
What is this supposed to be?
3 (6.7%)
Too much exploiting for too little benefit to the game
14 (31.1%)

Total Members Voted: 45

Author Topic: Caltrops  (Read 1479 times)

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Offline Mala

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Re: Caltrops
« Reply #15 on: July 17, 2012, 09:00:40 pm »
0
can i have poisoned ones?

Offline Ujio

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Re: Caltrops
« Reply #16 on: July 18, 2012, 05:04:53 pm »
-2
This was suggested a few days ago
http://forum.c-rpg.net/index.php/topic,35500.msg540910.html#msg540910
c-RPG players don't like Weaboo names. They are Caltrops. Maybe if that thread had been named properly it would have gotten some traction!

Geez, why are you guys so Anal-retentive?
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Offline oprah_winfrey

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Re: Caltrops
« Reply #17 on: July 18, 2012, 06:05:16 pm »
0
I like the concept of it, but I think its a little bit too abusable, since any melee player can bring these and it seems like it would cause a lot of trolling. Also, they would need to be really visable to the horsemen IMO.

Offline Rumblood

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Re: Caltrops
« Reply #18 on: July 18, 2012, 07:16:46 pm »
0
I like the concept of it, but I think its a little bit too abusable, since any melee player can bring these and it seems like it would cause a lot of trolling. Also, they would need to be really visable to the horsemen IMO.

You need 1 (maybe 2) points in Throwing.

They take up a slot (maybe 2) that could be filled with more throwing axes/xbow/whathaveyou that would arguably be more directly useful as a weapon.

So while any melee player could technically choose to put a point(s) into throwing and use a spare slot, most builds I know of do not have spare points or inventory slots for an item of dubious value. It is only useful as a weapon if people actually walk/ride over them. Otherwise they are just a deployable obstacle.

Yes, visually they should be obvious when close to them.
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Offline oprah_winfrey

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Re: Caltrops
« Reply #19 on: July 18, 2012, 07:28:06 pm »
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Basically any build that doesn't have 8 or more point conversions can spare 1 point in throwing for this. Even then, a lot of people just use WM as a plug in their builds (I guess this is changing soon though), so you can just trim a point in that.


Offline Bjord

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Re: Caltrops
« Reply #20 on: July 18, 2012, 07:31:50 pm »
+1
No thanks.
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Offline Rhekimos

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Re: Caltrops
« Reply #21 on: July 18, 2012, 07:46:42 pm »
0
« Last Edit: July 18, 2012, 07:55:05 pm by Contra »