Buffs:
+ archers can wear up to 15 heavy armor (allows them to wear those beatiful new armors and helmets)
+ buff to all bows +2 damage
+ buff to all arrows +1 damage (even bodkins)
+ buff to weapons they can choose from (more 1 slot and 0 slot weapons please)
(optional) some way to give them a bit of free PS
+ 5 to bow speed when masterworked (now is +3)
+ 5 to missile speed when masterworked (now is +3)
+ more arrows when loomed to +3 (bodkins +5 instead of current +2, tatar +6 instead dof +2, barbed +8, arrows +10)
We have way too many thrower and xbow hybrids and almost all archers are pure. This will help archer hybrids a bit. Shooting all the time is boring, if you give dedicated twohanders a change to hybrid with archery we might consider it. It's better than pure 2h anyway.
Narfs:
- turnspeed nerf
- bye bye arrow stun
- 1 less damage for masterwork bows (+2 modifier)
- 1 less damage for masterwork arrows - those who gain bonus (+1 modifier)
- 50% heavier bows, 30% heavier arrows
Death to kiting!
Just an example, how MW Longbow looks like atm:
Speed 43
Thrust (cut) 33
Missile speed 43
Accuracy 101
Weight 1,7
How will look like after this changes:
Speed 45
Thrust (cut) 35
Missile speed 45
Accuracy 101
Weight 2.5
+3 Bodkin arrows atm:
Large Bad of Bodkin Arrows
weapon length: 91
weight: 3
weapon length: 91
max ammo: 17
thrust damage: 0 pierce
slots: 1
After these changes:
Large BagBodkin Arrows
weapon length: 91
weight: 4
weapon length: 91
max ammo: 20
thrust damage: 1 pierce
slots: 1
I'm mainly interested what archers think of this. Are they willing to lose ability to kite (they'll found a new way but it won't be effective as currently kiting is)? In return they'll get some awesome bonuses?
Opinion of archer haters isn't important because they won't be satisfied with anything less than archery being removed from cRPG.
I think that archery is weak and that kiting is a lame way of getting kill. So, I'm offering solution which is in a way going back to the roots but not nearly as OP archery was back in the days.
Shield will be mandatory after this nerf. Hybrid polearmer/hoplites can be solution. Twohanders will have to carry a shield (if you don't want it's your problem). Also this will be indirect nerf to cav so they'll be taken care of as well.
Archers what do you think, is kiting that sweet or you're willing to change the way you play in return for some good stuff?