Poll

Do you want cav to take skill?

yes
120 (67.4%)
no
58 (32.6%)

Total Members Voted: 177

Author Topic: Nerf Cav  (Read 12911 times)

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Offline duurrr

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Re: Nerf Cav
« Reply #120 on: July 01, 2012, 01:26:02 am »
0
nerf cav

nerf range

boost all melee weapon speed by 5

put native animations in

ty

Offline Banok

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Re: Nerf Cav
« Reply #121 on: July 01, 2012, 01:32:48 am »
0
Quote
The rider being bumped/stunned when bumping someone on foot.

(This was the same change longspears and pikes had blocking removed)

2 of the best changes to crpg ever, why the hell did they remove these D:

Offline Leshma

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Re: Nerf Cav
« Reply #122 on: July 01, 2012, 01:44:50 am »
+3
Give 100g bonus to whoever kills an enemy horse.

Yes, please.

Offline KaMiKaZe_JoE

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Re: Nerf Cav
« Reply #123 on: July 01, 2012, 03:34:14 am »
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So the cav metagame has arrived in NA too..

Been here a while. Kinda why I say "nerf cav" 24/7.

BECAUSE DAMMIT THEY NEED NERF! GET RID OF THEIR LEGS!!!

edit: and I actually find the idea of enemy horse bounties really cool. Gold per horse kill is kinda awesome. Probably impossible to implement, and might cause another holocaust or something, but still.
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Offline Sarpton

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Re: Nerf Cav
« Reply #124 on: July 01, 2012, 07:07:53 am »
0
Give 100g bonus to whoever kills an enemy horse.



Why does this not have more +1?!  I honestly would be thrilled with such a slight but delightful addition.
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Offline Perverz

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Re: Nerf Cav
« Reply #125 on: July 01, 2012, 09:43:28 am »
+1
you guys are so anoying...when i was 2h all was complain about archers, as mauler was allway hear complayns about how many mauls is in game......now as cavl hear allways complains about xbows and cavlary.....
why dont u quit playing and start something else?
i never cry about anything...you r just unmature......
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Offline MaTtHiAs_M

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Re: Nerf Cav
« Reply #126 on: July 01, 2012, 10:48:51 am »
0
.
« Last Edit: July 01, 2012, 10:52:08 am by MaTtHiAs_M »

Offline IR_Kuoin

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Re: Nerf Cav
« Reply #127 on: July 01, 2012, 12:37:50 pm »
0
Thypical GK to downvote everything that has anythin to do with nerf for cav.  :rolleyes:
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Offline Bulzur

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Re: Nerf Cav
« Reply #128 on: July 01, 2012, 02:30:40 pm »
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Reduce all mounted lance damage by 25 percent (including couching), and reduce all mounted xbow stats by 25 percent while you are at it.   Maybe consider a  reduction of the maneuver stat across every horse, but a small one.  Reduce mounted shield skill/shield coverage by a good amount.  I think that would be enough for a while.

This should do it.
Don't nerf their maneuver though. Just damage and force shield on horse could already do the trick.

But what about 1h cav ? You nerf the lance damage (fine), but not the 1h's ? (when it's easier to hit the head as a 1h cav than as a lancer, because of the initial reach)
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Offline Gurnisson

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Re: Nerf Cav
« Reply #129 on: July 01, 2012, 02:37:36 pm »
0
Reduce mounted shield skill/shield coverage by a good amount.

Has been the biggest problem with the game for quite a while. :|
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Offline XXTNTXX

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Re: Nerf Cav
« Reply #130 on: July 13, 2012, 10:23:30 pm »
+1
This game is called Mount & Blade

Offline Mlekce

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Re: Nerf Cav
« Reply #131 on: July 13, 2012, 10:25:38 pm »
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i would only nerf lancers even more,cuz that class is totaly gay. Rest of cav is ok.

Offline Gawin

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Re: Nerf Cav
« Reply #132 on: July 13, 2012, 10:39:45 pm »
+1
Make everything back the way it used to be in in Warband. Fuck cut damage archery. Fuck slowly fired arrows. Fuck two shots with Arbalest. Everything was perfectly balanced. Cav was torn to shred by archers (like they should). Long Spears and Two Hands were torn to shreds by archers (like they should). Shielders wrecked archers (like they should). The only change necessary is making making the bow difficulty higher. That way you wont have shooting agi light armored whores. make it like 13 difficulty for long bow 10 for rus and horn and yumi 9 for tartar 8 for nomad 2 for bow 1 for short bow. That way archers would have less wpf and they wont be able to run like little girls

Offline polkafranzi

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Re: Nerf Cav
« Reply #133 on: July 13, 2012, 10:47:46 pm »
0
Make everything back the way it used to be in in Warband. Fuck cut damage archery. Fuck slowly fired arrows. Fuck two shots with Arbalest. Everything was perfectly balanced. Cav was torn to shred by archers (like they should). Long Spears and Two Hands were torn to shreds by archers (like they should). Shielders wrecked archers (like they should). The only change necessary is making making the bow difficulty higher. That way you wont have shooting agi light armored whores. make it like 13 difficulty for long bow 10 for rus and horn and yumi 9 for tartar 8 for nomad 2 for bow 1 for short bow. That way archers would have less wpf and they wont be able to run like little girls

LOL

The "like they should" fails are so far from reality i'm surprised you are even on the same planet as the rest of us.

Perfectly balanced? lol man, you made my year.
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Offline LordBerenger

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Re: Nerf Cav
« Reply #134 on: July 13, 2012, 10:52:29 pm »
0
Make everything back the way it used to be in in Warband. Fuck cut damage archery. Fuck slowly fired arrows. Fuck two shots with Arbalest. Everything was perfectly balanced. Cav was torn to shred by archers (like they should). Long Spears and Two Hands were torn to shreds by archers (like they should). Shielders wrecked archers (like they should). The only change necessary is making making the bow difficulty higher. That way you wont have shooting agi light armored whores. make it like 13 difficulty for long bow 10 for rus and horn and yumi 9 for tartar 8 for nomad 2 for bow 1 for short bow. That way archers would have less wpf and they wont be able to run like little girls

If ur talking about 2010 CRPG at its finest OKAY! Since everything was so OP it balanced eachother out. Agree with higher PD req. Also there should be a much bigger search for peeps using aimbots and that sort of shit.

Too bad it's just a dream and nothing devs would ''re-implement''
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