Poll

Arrows slow horses 20% for .5-1.8 seconds after being hit

Yes
19 (48.7%)
No
20 (51.3%)

Total Members Voted: 39

Author Topic: New stat for horses - > Hit speed  (Read 3323 times)

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Offline Frell

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New stat for horses - > Hit speed
« on: June 28, 2012, 11:38:19 pm »
+3
(Im not an archer, and I havent been one for almost a year)

If players are going to be stumbled when hit by arrows, horses should be slowed by 20% for 1-2(depending on horse) seconds when hit by an arrow.

Horses with no armor are faster, but are hurt more by arrows and should be slowed for 2 seconds after being hit

Chain horses would be slowed for 1 second.

Horses with heavy chain/plates would be slowed for  half a second.

or

lsumpter 1.8 seconds
rouncey and steppe 1.4 seconds
desert to destrier 1 second
warhorse to catapraht 0.8 seconds
charger and above 0.5 seconds


The stat would simply be "Hit speed: # of seconds)



Its stupid how the only thing that can slow down cav is their own retarded steering. Realistically the horse has eyes too, and wouldn't run into a wall. But it would be slowed.


Incoming cav QQ
« Last Edit: June 29, 2012, 01:36:06 am by Frell »

Offline Miwiw

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Re: New stat for horses - > Hit speed
« Reply #1 on: June 28, 2012, 11:40:06 pm »
+1
Sounds fine. +1

Oh, I hear lancers already crying about HAs, "DONT SHOOT MY HORSE"
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Offline polkafranzi

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Re: New stat for horses - > Hit speed
« Reply #2 on: June 28, 2012, 11:58:31 pm »
0
Incoming cav QQ

Really? Another QQ nerf cav thread by an archer? When will this stop.
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Offline Frell

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Re: New stat for horses - > Hit speed
« Reply #3 on: June 29, 2012, 12:00:29 am »
0
Oh im not an archer. Im 2h. But everytime im hit with an arrow im forced to stumble, but when my teammates shoot horses the horses don't stumble. Its stupid.

Miw is fine with the idea, and hes a horse archer.

Offline Miwiw

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Re: New stat for horses - > Hit speed
« Reply #4 on: June 29, 2012, 12:02:56 am »
0
No, I'm foot archer now.  :lol:

However there are so many threads about nerf of archers, there need to be more about cav.
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Offline polkafranzi

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Re: New stat for horses - > Hit speed
« Reply #5 on: June 29, 2012, 12:03:03 am »
0
Oh im not an archer. Im 2h. But everytime im hit with an arrow im forced to stumble, but when my teammates shoot horses the horses don't stumble. Its stupid.

Miw is fine with the idea, and hes a horse archer.

He seems pretty happy to participate in every nerf cav thread, therefore all his arguments are invalid  :wink:

However there are so many threads about nerf of archers

Archery has the most nerf threads because it's still pretty retarded yet those who play archer are the hardest QQers.  Circle of hate continues.
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Offline Frell

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Re: New stat for horses - > Hit speed
« Reply #6 on: June 29, 2012, 12:06:13 am »
0
Im not asking to buff archer damage or nerf cav health or anything. Rather, this is a negotiation that finally draws the line between horse armor vs horse speed. Arrows hurt. End of.

Archers are a support role, they aren't necessarily there to kill. So let them support the team by slowing down the horse for a second so we can get a chance to kill them.



Offline polkafranzi

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Re: New stat for horses - > Hit speed
« Reply #7 on: June 29, 2012, 12:10:51 am »
+2
I'd rather see cRPG going in the direction of buffs all around, enough of this slowing everything down shit.

My suggestion to your thread is:

Remove the arrowstun against infantry and give archers better melee options - I stand by that one since a long time but it never gets added.

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Offline Frell

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Re: New stat for horses - > Hit speed
« Reply #8 on: June 29, 2012, 12:12:52 am »
0
The horse is an animal though. Games are about balance.

If you want to go real fast, you need less armor.

Less armor means arrows hurt more.

Pick.

Offline polkafranzi

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Re: New stat for horses - > Hit speed
« Reply #9 on: June 29, 2012, 12:16:52 am »
0
The horse is an animal though. Games are about balance.

If you want to go real fast, you need less armor.

Less armor means arrows hurt more.

Pick.

Personally i'm a big fan of realism over balance, strategy over arcade etc etc, if you want balance go play chess or ludo with a friend.

Neither.

Game will never be balanced as one class will always find a way to adapt and become OP.  And then you know what happens...
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Re: New stat for horses - > Hit speed
« Reply #10 on: June 29, 2012, 12:29:08 am »
+2
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Yeah OP ever played cav and trying to hit someone just to be hit himself by an arrow which cancels his attack and that annoying 2h pro 1337 skillz superhero you were about to gank lolstabs you to death?
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Offline polkafranzi

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Re: New stat for horses - > Hit speed
« Reply #11 on: June 29, 2012, 12:30:41 am »
0
Yeah OP ever played cav and trying to hit someone just to be hit himself by an arrow which cancels his attack and that annoying 2h pro 1337 skillz superhero you were about to gank lolstabs you to death?

LOL

This.

The lance just "dissapears" until you get over the stun.
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Offline Frell

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Re: New stat for horses - > Hit speed
« Reply #12 on: June 29, 2012, 12:32:46 am »
0
Personally i'm a big fan of realism over balance, strategy over arcade etc etc, if you want balance go play chess or ludo with a friend.

Neither.

Game will never be balanced as one class will always find a way to adapt and become OP.  And then you know what happens...

Ok realism it is. The horse is still going to be in a shit ton of pain.

Im a fan of both. I actually want realism in this game more.

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Re: New stat for horses - > Hit speed
« Reply #13 on: June 29, 2012, 12:46:52 am »
+2
I'm against this. Polestun has been removed, arrow stun should be as well (in return buff archers armor and melee abilities). Only stun that makes sense is stun made by melee weapon because it's necessary to keep spammers in check.

There are other ways how to balance horses (check my posts in nerf bump damage topic). I also disagree that greatswords should be swiss-knives like they are now. Greatswords weren't used against cavalry like they are in this mod (at least I'm abusing them all the time, not my fault other don't know how).

Offline polkafranzi

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Re: New stat for horses - > Hit speed
« Reply #14 on: June 29, 2012, 12:53:08 am »
0
I'm against this. polestagger has been removed, arrow stun should be as well (in return buff archers armor and melee abilities).

+1
You talk sense.

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