Author Topic: Give 2handed swords polearm stab animations. Then buff their stab damage a bit.  (Read 3187 times)

0 Members and 2 Guests are viewing this topic.

Offline Christo

  • Dramaturge
  • King
  • **********
  • Renown: 1844
  • Infamy: 371
  • cRPG Player
    • View Profile
  • Faction: No faction, methinks.
  • Game nicks: Sir_Christo, Christo, Cristo.
  • IRC nick: Christo
Thread title, enough said.

inb4 2handed elitists equip the flamethrower.
visitors can't see pics , please register or login

                                                                                            Thanks to cmpxchg8b for the picture!

Offline Christo

  • Dramaturge
  • King
  • **********
  • Renown: 1844
  • Infamy: 371
  • cRPG Player
    • View Profile
  • Faction: No faction, methinks.
  • Game nicks: Sir_Christo, Christo, Cristo.
  • IRC nick: Christo
And so, it begins..
visitors can't see pics , please register or login

                                                                                            Thanks to cmpxchg8b for the picture!

Offline TurmoilTom

  • King
  • **********
  • Renown: 1089
  • Infamy: 166
  • cRPG Player
  • Doesn't really play that much anymore
    • View Profile
  • Faction: KUTT
Sounds fine to me, being a 2h.

I think it should be kept the same for some of the shorter 2h, though, like the Bastard Sword, Longsword, Two Handed Sword, etc. Should only apply to the greatswords.


EDIT: After a bit of talking with another player and some thinking, I don't think this is the best course of action for bringing 2h weapons to good balance.
« Last Edit: June 30, 2012, 09:00:56 am by TurmoilTom »

Offline Dezilagel

  • Marshall
  • ********
  • Renown: 722
  • Infamy: 209
  • cRPG Player
  • (X) probably goes well with Nutella
    • View Profile
  • Faction: Guards, Guards!
  • Game nicks: Dezi_the_Bagel
  • IRC nick: Dezilagel
Fuck no.

Do you really want them to be basically the same?

On the other hand it doesn't really matter I guess since stabs are completely borked now.
visitors can't see pics , please register or login

Quote from: Rumblood
You fuck, or you get fucked.
Valour Multghulis - All Krems Must Die

Offline BlackMilk

  • Polearm Lover
  • Earl
  • ******
  • Renown: 370
  • Infamy: 144
  • cRPG Player
    • View Profile
  • Game nicks: el_Banduri
Yeah, great suggestion. And how would 2h and polearms be different then?

Offline Vibe

  • Vibrator
  • King
  • **********
  • Renown: 2528
  • Infamy: 615
  • cRPG Player Madam White Queen A Gentleman and a Scholar
    • View Profile
Yeah, great suggestion. And how would 2h and polearms be different then?

left swing and no shield breaking capabilities :P

Offline Christo

  • Dramaturge
  • King
  • **********
  • Renown: 1844
  • Infamy: 371
  • cRPG Player
    • View Profile
  • Faction: No faction, methinks.
  • Game nicks: Sir_Christo, Christo, Cristo.
  • IRC nick: Christo
Why would it make them the same?

Admit it, the +50-60 or whatever range on a sword stab is ridiculous.

Not simply it makes medium-length support polearms obsolete, it screws with lancing, as well.
 Not that lancers need to be taken into account for now, but the "pikesword" ability is just plain retarded.

Besides, it would lead to a stab damage buff, because of the better grip on the sword, therefore you've got more force, and easier times to hit weakpoints of armor.
visitors can't see pics , please register or login

                                                                                            Thanks to cmpxchg8b for the picture!

Offline v/onMega

  • Count
  • *****
  • Renown: 234
  • Infamy: 67
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Bearzantium
  • Game nicks: Byzantium_vMega
LoL.

2h stab works. It works way better then many will admit.
Took like 2 hours to adapt to it.

Polearm stab does even more damage...and works in the same way.

Guess having 30 +pierce on the awesome polarms is the price for having lower range, no? (plus having better/ easily equal cut damage then any stabbing 2h)

Dont like this suggestion at all.


Offline Kato

  • Count
  • *****
  • Renown: 227
  • Infamy: 37
  • cRPG Player A Gentleman and a Scholar
    • View Profile
 :rolleyes:

This suggestion is most fucking bias shit on this forum for a long time.
Most people play 2h, because of stab animation is different, more smooth, feints are better.

Not because of lenght of it.

I would not care if stab animation was about 10-20 shorter and I thought for most 2h its the same.
« Last Edit: June 18, 2012, 10:28:21 pm by Kato »

Offline Christo

  • Dramaturge
  • King
  • **********
  • Renown: 1844
  • Infamy: 371
  • cRPG Player
    • View Profile
  • Faction: No faction, methinks.
  • Game nicks: Sir_Christo, Christo, Cristo.
  • IRC nick: Christo
:rolleyes:

This suggestion is most fucking bias shit on this forum for a long time.

Hardly.

2hander defensive lobbyism is worse. This isn't lobbysm, It's a buff for twohanders.
visitors can't see pics , please register or login

                                                                                            Thanks to cmpxchg8b for the picture!

Offline TurmoilTom

  • King
  • **********
  • Renown: 1089
  • Infamy: 166
  • cRPG Player
  • Doesn't really play that much anymore
    • View Profile
  • Faction: KUTT
This isn't lobbysm, It's a buff for twohanders.

Hardly.

We all know the 2hers rely on and love their super-360-spinning-never-ending-animation-hardly-ever-glances-high-damage stab. If anything this is a nerf. A very much needed nerf.

EDIT:... But not the best kind of nerf.
« Last Edit: June 30, 2012, 09:01:50 am by TurmoilTom »

Offline Christo

  • Dramaturge
  • King
  • **********
  • Renown: 1844
  • Infamy: 371
  • cRPG Player
    • View Profile
  • Faction: No faction, methinks.
  • Game nicks: Sir_Christo, Christo, Cristo.
  • IRC nick: Christo
Yeah, but in the end, it would lead to a stab damage buff all across the board, that's what I meant, it's rational.

It's just silly that the greatswords can stab in such a great range. Why bring support weapons into melee (not anticav roles), if you got a weapon that can stab 170's?

I know that most elite 2handers will defend it until their last drop of everything, but please, see some reason.

This stab, and the broken hit detection (sword kills you from behind with full damage, happens with other weapons too) is up there with polestagger, in terms on cheapness.
« Last Edit: June 18, 2012, 01:57:30 pm by Christo »
visitors can't see pics , please register or login

                                                                                            Thanks to cmpxchg8b for the picture!

Offline Araxiel

  • Earl
  • ******
  • Renown: 387
  • Infamy: 77
  • cRPG Player A Gentleman and a Scholar
  • ((===||:::::::::::::::>
    • View Profile
  • Game nicks: Vincent_Ruth
Flamberge already uses polearm stab animation. Sux.
Well I roleplayed gay for long time to get Asca attention as harmless one but it didnt help. I only attracted Tueten, Cicero and Grey Order...

Offline CrazyCracka420

  • Minute Valuable Contributor
  • Strategus Councillor
  • **
  • Renown: 1950
  • Infamy: 794
  • cRPG Player Sir White Pawn A Gentleman and a Scholar
  • Welp
    • View Profile
  • Faction: Vaegirs
  • Game nicks: Huseby
  • IRC nick: Steam name: crazycracka420
Why would it make them the same?

Admit it, the +50-60 or whatever range on a sword stab is ridiculous.

Not simply it makes medium-length support polearms obsolete, it screws with lancing, as well.
 Not that lancers need to be taken into account for now, but the "pikesword" ability is just plain retarded.

Besides, it would lead to a stab damage buff, because of the better grip on the sword, therefore you've got more force, and easier times to hit weakpoints of armor.

It's 80 length that's added to 2h stab animation.  1h I believe is like 60...too lazy to pull up thestats.
visitors can't see pics , please register or login
 - Stolen from Macropussy

Offline RandomDude

  • Earl
  • ******
  • Renown: 431
  • Infamy: 43
  • cRPG Player Sir Black Knight
  • I play now! but I suck =(
    • View Profile
  • Game nicks: RandomDude
  • IRC nick: RandomDude
As a flam user i can only agree that 2hs take pole thrust, meaning flams get an indirect buff! (plus more pierce on flam too??)