Author Topic: Give 2handed swords polearm stab animations. Then buff their stab damage a bit.  (Read 3254 times)

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Offline Christo

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Thread title, enough said.

inb4 2handed elitists equip the flamethrower.
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Offline Christo

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And so, it begins..
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Offline TurmoilTom

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Sounds fine to me, being a 2h.

I think it should be kept the same for some of the shorter 2h, though, like the Bastard Sword, Longsword, Two Handed Sword, etc. Should only apply to the greatswords.


EDIT: After a bit of talking with another player and some thinking, I don't think this is the best course of action for bringing 2h weapons to good balance.
« Last Edit: June 30, 2012, 09:00:56 am by TurmoilTom »

Offline Dezilagel

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Fuck no.

Do you really want them to be basically the same?

On the other hand it doesn't really matter I guess since stabs are completely borked now.
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Offline BlackMilk

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Yeah, great suggestion. And how would 2h and polearms be different then?

Offline Vibe

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Yeah, great suggestion. And how would 2h and polearms be different then?

left swing and no shield breaking capabilities :P

Offline Christo

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Why would it make them the same?

Admit it, the +50-60 or whatever range on a sword stab is ridiculous.

Not simply it makes medium-length support polearms obsolete, it screws with lancing, as well.
 Not that lancers need to be taken into account for now, but the "pikesword" ability is just plain retarded.

Besides, it would lead to a stab damage buff, because of the better grip on the sword, therefore you've got more force, and easier times to hit weakpoints of armor.
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Offline v/onMega

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LoL.

2h stab works. It works way better then many will admit.
Took like 2 hours to adapt to it.

Polearm stab does even more damage...and works in the same way.

Guess having 30 +pierce on the awesome polarms is the price for having lower range, no? (plus having better/ easily equal cut damage then any stabbing 2h)

Dont like this suggestion at all.


Offline Kato

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 :rolleyes:

This suggestion is most fucking bias shit on this forum for a long time.
Most people play 2h, because of stab animation is different, more smooth, feints are better.

Not because of lenght of it.

I would not care if stab animation was about 10-20 shorter and I thought for most 2h its the same.
« Last Edit: June 18, 2012, 10:28:21 pm by Kato »

Offline Christo

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:rolleyes:

This suggestion is most fucking bias shit on this forum for a long time.

Hardly.

2hander defensive lobbyism is worse. This isn't lobbysm, It's a buff for twohanders.
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Offline TurmoilTom

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This isn't lobbysm, It's a buff for twohanders.

Hardly.

We all know the 2hers rely on and love their super-360-spinning-never-ending-animation-hardly-ever-glances-high-damage stab. If anything this is a nerf. A very much needed nerf.

EDIT:... But not the best kind of nerf.
« Last Edit: June 30, 2012, 09:01:50 am by TurmoilTom »

Offline Christo

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Yeah, but in the end, it would lead to a stab damage buff all across the board, that's what I meant, it's rational.

It's just silly that the greatswords can stab in such a great range. Why bring support weapons into melee (not anticav roles), if you got a weapon that can stab 170's?

I know that most elite 2handers will defend it until their last drop of everything, but please, see some reason.

This stab, and the broken hit detection (sword kills you from behind with full damage, happens with other weapons too) is up there with polestagger, in terms on cheapness.
« Last Edit: June 18, 2012, 01:57:30 pm by Christo »
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Offline Araxiel

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Flamberge already uses polearm stab animation. Sux.
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Offline CrazyCracka420

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Why would it make them the same?

Admit it, the +50-60 or whatever range on a sword stab is ridiculous.

Not simply it makes medium-length support polearms obsolete, it screws with lancing, as well.
 Not that lancers need to be taken into account for now, but the "pikesword" ability is just plain retarded.

Besides, it would lead to a stab damage buff, because of the better grip on the sword, therefore you've got more force, and easier times to hit weakpoints of armor.

It's 80 length that's added to 2h stab animation.  1h I believe is like 60...too lazy to pull up thestats.
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Offline RandomDude

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As a flam user i can only agree that 2hs take pole thrust, meaning flams get an indirect buff! (plus more pierce on flam too??)