Author Topic: Why was polestagger removed?  (Read 7038 times)

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Offline Zisa

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Re: Why was polestagger removed?
« Reply #30 on: June 18, 2012, 08:10:19 pm »
-1
What about 2h swords that out reach a polearm's stab reach?  As long as 2h has that advantage the polearm should keep stagger.

Why should a Danish Great Sword at 124cm out stab an awl pike of 165cm length for example?  The awl pike is not so end heavy that it MUST be grasped in the middle.  It could be grasped further back to increase the stab range.
Fuck off about the gd DGS already.
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Offline Swaggart

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Re: Why was polestagger removed?
« Reply #31 on: June 18, 2012, 08:24:52 pm »
+4
The difference in the animations is because of the way weapons are balanced. A good sword has it's balance point at the hilt. A proper polearm is in the middle of the shaft (allowing both the top and bottom to be used as a weapon).

So while 2h lolstab is pretty gay, it can be swung that way. You would need to be strong as fuck to do it with any malicious intent, but possible.

If anything, the way that the greatswords are balanced is wrong. Smaller swords are much more ideal for thrusting than the bigger ones. The longsword/bastard and such should have more thrust damage than the German and Danish.

Offline Phew

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Re: Why was polestagger removed?
« Reply #32 on: June 18, 2012, 09:12:33 pm »
+1
Hiltslash is a way more annoying mechanic than polestagger, and IMHO more annoying than even "lolstab". Polestagger occasionally allowed a free hit after you had already gotten hit, hiltslash can be abused any time. 2h Weapons can hit for full damage in the first 1% of the swing animation, while they are still behind the wielder's shoulder. This is unrealistic and just looks silly.

Watch two pro longsword/HBS users on the duel server, and count how often someone lands a hit on an opponent that is actually in front of them. It will be a rare occurrence. Somehow I think medieval swordplay involved actually facing the guy you were fighting.

Offline _GTX_

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Re: Why was polestagger removed?
« Reply #33 on: June 18, 2012, 09:26:32 pm »
-4
Hiltslash is a way more annoying mechanic than polestagger, and IMHO more annoying than even "lolstab". Polestagger occasionally allowed a free hit after you had already gotten hit, hiltslash can be abused any time. 2h Weapons can hit for full damage in the first 1% of the swing animation, while they are still behind the wielder's shoulder. This is unrealistic and just looks silly.

Watch two pro longsword/HBS users on the duel server, and count how often someone lands a hit on an opponent that is actually in front of them. It will be a rare occurrence. Somehow I think medieval swordplay involved actually facing the guy you were fighting.

Newmy old friend or something ? They alrdy did a nerf to 2h to fix that, so the right swing got slower.

Coming from a 2h, so instead of looking and saying: yeah thats hiltslash, only reason he killed me. I actually know exactly what i am doing, since im the one doing it.
« Last Edit: June 18, 2012, 09:30:04 pm by _GTX_ »
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Offline Huey Newton

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Re: Why was polestagger removed?
« Reply #34 on: June 18, 2012, 09:29:59 pm »
+4
Hiltslash is a way more annoying mechanic than polestagger, and IMHO more annoying than even "lolstab". Polestagger occasionally allowed a free hit after you had already gotten hit, hiltslash can be abused any time. 2h Weapons can hit for full damage in the first 1% of the swing animation, while they are still behind the wielder's shoulder. This is unrealistic and just looks silly.

Watch two pro longsword/HBS users on the duel server, and count how often someone lands a hit on an opponent that is actually in front of them. It will be a rare occurrence. Somehow I think medieval swordplay involved actually facing the guy you were fighting.
If you are getting hiltslashed, then you have poor footwork and it is a personal problem not a game mechanic problem.

Offline Teeth

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Re: Why was polestagger removed?
« Reply #35 on: June 18, 2012, 09:36:24 pm »
+2
Newmy old friend or something ? They alrdy did a nerf to 2h to fix that, so the right swing got slower.
They reverted the right swing speed nerf, and it wasn't 2h specific. What did change though is making spam more difficult by adding a longer delay between getting your attack blocked and being able to attack again.

Offline BashirKhan

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Re: Why was polestagger removed?
« Reply #36 on: June 18, 2012, 09:37:18 pm »
0
In my experience polestagger never allowed a second hit on me before i could block, i do have 20-30 ping though so that might be part of it

Offline _GTX_

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Re: Why was polestagger removed?
« Reply #37 on: June 18, 2012, 09:42:59 pm »
+1
In my experience polestagger never allowed a second hit on me before i could block, i do have 20-30 ping though so that might be part of it

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Offline Zisa

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Re: Why was polestagger removed?
« Reply #38 on: June 18, 2012, 09:46:21 pm »
0
In my experience polestagger never allowed a second hit on me before i could block, i do have 20-30 ping though so that might be part of it
Or your head could be so far up your fucking ass you can't see what is happening.
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Offline BashirKhan

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Re: Why was polestagger removed?
« Reply #39 on: June 18, 2012, 09:50:34 pm »
0
god i open my mouth and Zisa pounces on me like a Lion on a Zebra O.O

Offline Dexxtaa

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Re: Why was polestagger removed?
« Reply #40 on: June 18, 2012, 09:59:24 pm »
+2
Some of the comments in this thread ..

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Offline Zisa

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Re: Why was polestagger removed?
« Reply #41 on: June 18, 2012, 10:07:18 pm »
+2
god i open my mouth and Zisa pounces on me like a Lion on a Zebra O.O
RAAARRRR!
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Offline CrazyCracka420

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Re: Why was polestagger removed?
« Reply #42 on: June 18, 2012, 10:52:37 pm »
0
I think in all my time of playing c-rpg, I've only been polestaggered one time where I didn't block the 2nd swing (minus me getting gangbanged).  And the only reason i didn't block the 2nd swing was because I was trying to attack but couldn't.  I recognized what happened, and said "never again".
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Offline Sauce

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Re: Why was polestagger removed?
« Reply #43 on: June 18, 2012, 10:53:58 pm »
+5

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« Last Edit: April 06, 2014, 04:52:58 pm by Sauce »

Offline Phew

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Re: Why was polestagger removed?
« Reply #44 on: June 18, 2012, 10:57:52 pm »
+10
If you are getting hiltslashed, then you have poor footwork and it is a personal problem not a game mechanic problem.

In a real swordfight, "good footwork" is keeping your opponent in front of you. In cRPG, it's keeping your opponent off to your side so you can hiltslash them. Fights look like two hicks squaredancing now.

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