YES THIS THREAD IS GREAT. Lets put a cap we can all reach quickly, gear we can all access with only short wait. You know what? We should not even bother to make our own builds, just have a bunch preset archetypes at the level cap, so we can just grab one without waiting. But limit the gear per archetypal class, so we can get top tier stuff after winning just a round or two. To mix it up, we should have each team get slighty different gear so we dont all wear same. Infact, we could even align those gear choices with the factions from singleplayer, so it feels RP'ish.
Wait, they made that game already....