Hybrids were part of old, fun yet unbalanced cRPG. Making hybrids better is a good way to merge current cRPG with an old, pre-upkeep cRPG.
Also, recent changes Harald did are incentive for most active players to never retire their mains again.
Now you can:
1) farm gold and looms on alts
2) play strat successfully even if you're level 31+
Why would anyone retire if they don't need to? Only if they get bored playing their mains (and they have to play them to be good in strat). They'll get bored because their mains are pure builds. That's why we should make hybrids better so people don't get bored that easily while playing their level 31+ mains.
You don't recall the glory days of old cRPG with tincans+xbows. Oh, RIGHT, that was supposed to have changed, but I see enough of Heavy Armor + DGS + xbow now.
Want to know my hybrid thrower, or hybrid archer? - take PS, not WM.
Since you don't really 'need' more then 1 wpf.
Why should they be 'better' if people are bored? If you are bored challenge yourself, why make it easy, which is what a buff to hybrids is all about. Oh, I see, you think making everybody's 'main' a hybrid will stave off boredom so they continually play their lvl 31+ character, because they have to.. for strat.
Level: 34
Strength: 15
Agility: 27
Skill to attr: 6
Power Strike: 5
Athletics: 9
Weapon Master: 9
Two Handed: 131
Crossbow: 152
using cRPG NewGen calcThis has 6 skill points left over...
Also, the calculator is great.
I don't see why you should buff this.