I've made similar thread somewhere but I'm too lazy to update it. Anyways idea is to:
1) Make all bows 1 slot
2) Make all arrow quivers 2 slot
3) Double amount of arrows
4) New quiver weight - 2*currentweight*30% (not realistic at all I know but it's there to stop archers from running)
5) 1 free PS per 2 PD
6) Make all shorter polearms and twohanders 1 slot
Combined with upcoming weapon mastery overhaul, which will hopefully give ranged hybrids more WPP to toy with, this might fix the main issue most people hate , kiting.
I think that currently archers are pretty weak compared to strongest classes like 2H and lancer cavalry. Barely skilled lancers can pick off archers of same skill levels easily and most armored twohanders can survive a lot of body shots, unless they are running straight to an archer and having agi build.
Loomed archers are still strong but those players are really good at this game so they shouldn't be argument that archery is strong, because it isn't.