Author Topic: Cavalry Balance Solution  (Read 3522 times)

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Offline Black Wind

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Cavalry Balance Solution
« on: May 20, 2012, 05:24:39 pm »
-10
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Offline Rebelyell

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Re: Cavalry Balance Solution
« Reply #1 on: May 20, 2012, 06:07:25 pm »
0
another qq thread
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Offline Black Wind

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Re: Cavalry Balance Solution
« Reply #2 on: May 20, 2012, 06:20:38 pm »
0
another qq thread

Not really, there's no cav in AU anyway. Just seems OP when I chill in NA.

Besides, I'm a PK, cav run for cover from me, because I can kill lancers with my +3 English Bill, glaive, GLA, German Poleaxe etc.
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Offline Son Of Odin

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Re: Cavalry Balance Solution
« Reply #3 on: May 20, 2012, 07:17:34 pm »
0
get the sand out of your vagina and man up.
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Offline dodnet

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Re: Cavalry Balance Solution
« Reply #4 on: May 21, 2012, 01:13:08 pm »
+4
Just seems OP when I chill in NA.

Besides, I'm a PK, cav run for cover from me

What do you want besides trolling?
The logic of war seems to be that if a belligerent can fight he will fight.

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Offline owens

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Re: Cavalry Balance Solution
« Reply #5 on: May 22, 2012, 05:05:13 am »
0
PK's goal is to improve the game through application of expertise, specific knowledge and proven concepts. Breaking lances work in other mods and could work well in c-RPG.
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Offline FRANK_THE_TANK

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Re: Cavalry Balance Solution
« Reply #6 on: May 22, 2012, 10:44:55 am »
+2
son of odin loves that quote and so do I :D

But yeah, I was thinking something like 3 couches and it breaks or you have a % chance of dropping it. So you slam into some one kill them and it flies out of your hand.
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Offline Lord_Panos

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Re: Cavalry Balance Solution
« Reply #7 on: May 22, 2012, 11:23:40 am »
0
I`m ok with this idead but also..

Fix 2h animations
Remove the polestuns
Make all shields break after X amount of hits
Increase the weight penalty for archers
And add power draw for Xbows aswell.

Do that and im fine with breaking lances.  :twisted:
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Offline Bobthehero

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Re: Cavalry Balance Solution
« Reply #8 on: May 22, 2012, 11:49:48 am »
+3
And buff swashbucklers, obviously.
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Offline IR_Kuoin

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Re: Cavalry Balance Solution
« Reply #9 on: May 22, 2012, 11:52:29 am »
0
PD for Xbows AND polear / 2hstab animation.
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Offline Wraist

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Re: Cavalry Balance Solution
« Reply #10 on: May 22, 2012, 11:38:46 pm »
0
Make all shields break after X amount of hits
And add power draw for Xbows aswell.

I'm fine with the others, but elaborate with the make all shields breaker after x amount of hits, unless you have 13 skill, they all break in some amount of hits.

PD equivalence for Xbows I'm rather hesitant about, it would be an interesting change. They might hit harder, but it also might reduce the number of xbowers and that'll make me happy.

Offline owens

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Re: Cavalry Balance Solution
« Reply #11 on: May 23, 2012, 12:50:10 am »
0
X-bow is already a substantial disadvantage.


On topic the problem with shattering lances is that often couched attacks do tremendous damage I got 800 damage once in native. The higher your riding skill and the faster your horse the quicker your lance will break. Great lances should take a lot more damage jousting lances a lot less.
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Offline Black Wind

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Re: Cavalry Balance Solution
« Reply #12 on: May 23, 2012, 01:50:02 am »
0
Cav's just mad that it'll remove their ability to get 9:1 kdr in one round by lancing people who're already in combat. Even a thrust drops people in one hit, when well placed.

No skills required, don't believe me? Just watch a de-horsed HeavenHill of Crafty attempt to block. Despite his ability to top the board as cav...

Learn to accept it, it's OP.

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Offline CrazyCracka420

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Re: Cavalry Balance Solution
« Reply #13 on: May 23, 2012, 04:50:29 pm »
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Every class has strengths and weaknesses.  Cavalry has lots of weaknesses on top of it's obvious strengths.  Nothing is overpowered when it has weaknesses and classes that easily counter it. The heavy lance is out reached (well if the infantry aims for horses head) by lots of 2h swords.  Not to mention aware infantry can just easily side step everything but a +3 arabian, and the decent players side step and then swing their 10 foot long Conan-sword and kill the rider.

Cavalry is actually doing what they are supposed to be doing when they engage enemy infantry who are already engaged with their teammates.
« Last Edit: May 23, 2012, 04:51:48 pm by CrazyCracka420 »
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Offline Darkoveride

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Re: Cavalry Balance Solution
« Reply #14 on: May 23, 2012, 05:31:06 pm »
+2
if cav is so afraid of pk then why are you complaining. :lol:
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