Poll

what should we concentrate on?

adding new gamemodes (Stronghold, CTF, Conquest, Commander Battle...)
690 (17.9%)
improving existing gamemodes (Battle, Siege, DTV, Rageball...)
340 (8.8%)
improving Strategus battles
314 (8.1%)
changing/improving reward (XP/gold) system
710 (18.4%)
changing/improving upkeep system
246 (6.4%)
working on item balance
289 (7.5%)
adding more depth to combat (new mechanics, stamina...)
761 (19.8%)
improving graphics (models, textures...)
270 (7%)
bug fixing/polishing (voice chat, interface...)
233 (6%)

Total Members Voted: 2279

Author Topic: cRPG Ingame Feature - what is it you want?  (Read 133552 times)

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Offline Zlisch_The_Butcher

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Re: cRPG Ingame Feature - what is it you want?
« Reply #225 on: May 26, 2012, 04:06:06 pm »
+1
Suggestion: Add narfs new armors.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Arn_Magnusson

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Re: cRPG Ingame Feature - what is it you want?
« Reply #226 on: May 26, 2012, 05:55:49 pm »
+4
When you're dead you're able to write one message. To nominate leechers.
Or a script (if it's possible) to write a reason when making a poll, to make it seeable for all players.
Thank you for attention.

Offline Herkkutatti

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Re: cRPG Ingame Feature - what is it you want?
« Reply #227 on: May 26, 2012, 05:59:12 pm »
+1
Reset loompoints and add new armors and stuff.
/l
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Offline arowaine

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Re: cRPG Ingame Feature - what is it you want?
« Reply #228 on: May 27, 2012, 09:07:52 am »
0
More pub for the game so we can get new peasant kills :). Nha seriously inprouve everything you said in the ingame feature ALL except maybe voice chat cause it is anoying as shit when people spam them... but keep going im glad you guys keep working on that great mod/game
Desire: pls smite FCC 2.0 T.T

Offline akapraf

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Re: cRPG Ingame Feature - what is it you want?
« Reply #229 on: May 27, 2012, 04:19:52 pm »
0
there was a time when i played with 5 PS and it was very hard for me to make some kills, so i  decided to go to 7 PS very good decision for me ( long time a go )
in this time i tested a lot of build and now  i can't belive how much dmg i can do with 4 PS .Don't know what change this but for me  there is no reason to make a STR build. why do i need to bee slow if i can be fast and i can have a very good dmg.
I realy like to play Str Build but agi build are very fast and they have a very good DMG.

Ps: Sry for my bad english

Offline Ronin

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Re: cRPG Ingame Feature - what is it you want?
« Reply #230 on: May 27, 2012, 04:24:28 pm »
0
there was a time when i played with 5 PS and it was very hard for me to make some kills, so i  decided to go to 7 PS very good decision for me ( long time a go )
in this time i tested a lot of build and now  i can't belive how much dmg i can do with 4 PS .Don't know what change this but for me  there is no reason to make a STR build. why do i need to bee slow if i can be fast and i can have a very good dmg.
I realy like to play Str Build but agi build are very fast and they have a very good DMG.

Ps: Sry for my bad english
What weapons you used? 5 PS can be ok for twohand/pole but it is low for one handeds. Also, what type of damage you dealt plays a major factor as well. Blunt is the best for low PS, while pierce is good against armor still, and cut is the weakest. I manage to get kills and fight properly enough with a military hammer and 0 PS at my horse archer, even when I am dehorsed but not with arabian cav.
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Offline akapraf

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Re: cRPG Ingame Feature - what is it you want?
« Reply #231 on: May 27, 2012, 04:42:02 pm »
0
What weapons you used? 5 PS can be ok for twohand/pole but it is low for one handeds. Also, what type of damage you dealt plays a major factor as well. Blunt is the best for low PS, while pierce is good against armor still, and cut is the weakest. I manage to get kills and fight properly enough with a military hammer and 0 PS at my horse archer, even when I am dehorsed but not with arabian cav.
Last 1h agi build used lvl 30 or 31 not sure i just know that i played 2 weeks with this build and it was very easy for me: 15 24  ( the wepon is not important )  lots of good players complains that they don't have time to se the animation of the sword.
what it will be happen if i go to lvl 34?
Edit : the reason of the first post is that I liked more when there was a greater difference between dmg on STR Builds And AGI Builds because
In my opinion this is the real deal. You want speed then you need to suck at dmg. You want dmg then you need to suck at speed.
« Last Edit: May 27, 2012, 04:56:09 pm by akapraf »

Offline Kenji

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Re: cRPG Ingame Feature - what is it you want?
« Reply #232 on: May 27, 2012, 08:06:46 pm »
+10
Voted for a new gamemode

cRPG Quest:
A Dungeon Crawl type of gamemode where players explore through a labyrinthine environment, fighting through randomly generated bosses and minions (xp), and looting any treasures along the way (gold).

Also, it would be interesting if there are some puzzle solving requiring players at different spots interacting with certain objects in order to proceed.

Something similar to Nox Quest, for those that may know what I'm refering to.

Overall, just another grindfest that requires the devs to do more scripting.

Offline Teeth

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Re: cRPG Ingame Feature - what is it you want?
« Reply #233 on: May 27, 2012, 10:33:47 pm »
+2
Oh priority number one should be fixing the dodgy gameplay. I constantly move through people and animations skip all the time with 30 ms ping.

Offline Zildjan

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Re: cRPG Ingame Feature - what is it you want?
« Reply #234 on: May 27, 2012, 11:42:21 pm »
-2
KILL XBOW CAVS  OR NERF THEM TO HELL!!!  No one likes them in the game except the people who exploit it
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Offline Count_Adhamar

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Re: cRPG Ingame Feature - what is it you want?
« Reply #235 on: May 28, 2012, 03:38:45 am »
+2
I don't mind any of those suggested ingame features except I'm worried about "adding more depth to combat (new mechanics, stamina...)".

If stamina is introduced it'll just ruin the combat in cRPG, and I'll just play native. I love the intense and long lasting fight's that are available now. Introducing stamina will mean slower and less intense fights. Also Weapon Master will be more useless as having stamina will mean every one will slow down anyway. Adding stamina in my opinion is going overboard in realism. This is a game, and a fun one the way it is, don't ruin it.

As for mechanic's, I'd like elaboration on this, I find the mechanics sustainable the way they are but I know there is room for improvement.

Offline Tot.

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Re: cRPG Ingame Feature - what is it you want?
« Reply #236 on: May 28, 2012, 03:47:30 am »
0
Quote
cRPG Ingame Feature - what is it you want?

1. Commander system back in the game linked with reward system to combat the stupidity of pub players.
2. Class recognition based on wpf and hard limit of class per team, ie. 5% of archers.
3. Players of each class split at least somewhat evenly across both teams based on class recognition.
4. Crouching.
5. New mechanics, ie. shield bash, breakable lances.

I'd add 6. Strategus to be fun for more than ~6 people in total. but seems it's just fubar.

Mods compatible with cRPG. New crosshairs, textures, sounds, yay.

Offline MacLeod_

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Re: cRPG Ingame Feature - what is it you want?
« Reply #237 on: May 28, 2012, 06:26:32 am »
0
So what is going on;how long before we get a response on all this? What do the GM's really have in mind? This pole is great and all but I haven't seen chadz post a single thing commenting on our ideas. Wouldn't they want to start working on something immediately or let this post sit for 3 months? Sorry for the negativity. I just don't like surprises...Fill us in man!!!
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Offline Zlisch_The_Butcher

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Re: cRPG Ingame Feature - what is it you want?
« Reply #238 on: May 28, 2012, 01:03:31 pm »
+1
KILL XBOW CAVS  OR NERF THEM TO HELL!!!  No one likes them in the game except the people who exploit it
Bullshit, my favorite EU clan is US_Cavalry...
...the pure xbow cav heroes of USA...
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Naelia

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Re: cRPG Ingame Feature - what is it you want?
« Reply #239 on: May 28, 2012, 10:05:26 pm »
0
nerf Destrier