Poll

what should we concentrate on?

adding new gamemodes (Stronghold, CTF, Conquest, Commander Battle...)
690 (17.9%)
improving existing gamemodes (Battle, Siege, DTV, Rageball...)
340 (8.8%)
improving Strategus battles
314 (8.1%)
changing/improving reward (XP/gold) system
710 (18.4%)
changing/improving upkeep system
246 (6.4%)
working on item balance
289 (7.5%)
adding more depth to combat (new mechanics, stamina...)
761 (19.8%)
improving graphics (models, textures...)
270 (7%)
bug fixing/polishing (voice chat, interface...)
233 (6%)

Total Members Voted: 2279

Author Topic: cRPG Ingame Feature - what is it you want?  (Read 133644 times)

0 Members and 3 Guests are viewing this topic.

Offline LastKaze

  • Baron
  • ****
  • Renown: 126
  • Infamy: 38
  • cRPG Player
    • View Profile
  • Game nicks: LastKaze
  • IRC nick: LastKaze
Re: cRPG Ingame Feature - what is it you want?
« Reply #210 on: May 24, 2012, 06:04:35 pm »
-2
Buff arbalest!

or atleast buff the accuracy of the arbalest, there's some sort of problem where the crossbow is much better than the arbalest.
« Last Edit: May 24, 2012, 06:09:13 pm by LastKaze »
visitors can't see pics , please register or login

Offline Ronin

  • Marshall
  • ********
  • Renown: 859
  • Infamy: 198
  • cRPG Player
    • View Profile
Re: cRPG Ingame Feature - what is it you want?
« Reply #211 on: May 24, 2012, 07:54:02 pm »
0
Make archery and cavalry similiar to native for 1 week.
Quote from: BlindGuy
Seems the fascists are gaining ground once again in UKR... right vving politics is SO bad for the general populace but STILL in times of trouble the uneducated turn to them for help, simply because they are so amoral they vvill supply those vvilling to fight vvith vveapons rather than knovvledge.

My UU key is broken incase you can't tell :D

Offline Dezilagel

  • Marshall
  • ********
  • Renown: 722
  • Infamy: 209
  • cRPG Player
  • (X) probably goes well with Nutella
    • View Profile
  • Faction: Guards, Guards!
  • Game nicks: Dezi_the_Bagel
  • IRC nick: Dezilagel
Re: cRPG Ingame Feature - what is it you want?
« Reply #212 on: May 24, 2012, 07:55:09 pm »
+1
Make archery and cavalry similiar to native for 1 week.

Why the fuck would you want that?
visitors can't see pics , please register or login

Quote from: Rumblood
You fuck, or you get fucked.
Valour Multghulis - All Krems Must Die

Offline Thovex

  • Marshall
  • ********
  • Renown: 851
  • Infamy: 210
  • cRPG Player Sir Black Knight A Gentleman and a Scholar
    • View Profile
  • Faction: Vanguard
  • Game nicks: Thovex
Re: cRPG Ingame Feature - what is it you want?
« Reply #213 on: May 24, 2012, 08:14:47 pm »
0
Why the fuck would you want that?

Because he is a native player?
visitors can't see pics , please register or login

Offline Christo

  • Dramaturge
  • King
  • **********
  • Renown: 1844
  • Infamy: 371
  • cRPG Player
    • View Profile
  • Faction: No faction, methinks.
  • Game nicks: Sir_Christo, Christo, Cristo.
  • IRC nick: Christo
Re: cRPG Ingame Feature - what is it you want?
« Reply #214 on: May 24, 2012, 08:16:03 pm »
0
Make archery and cavalry similiar to native for 1 week.

lol, the rage this would cause..

I see your point but it's unnecessary.
visitors can't see pics , please register or login

                                                                                            Thanks to cmpxchg8b for the picture!

Offline Herkkutatti

  • Permanently Banned
  • **
  • Renown: 292
  • Infamy: 149
  • cRPG Player
    • View Profile
Re: cRPG Ingame Feature - what is it you want?
« Reply #215 on: May 24, 2012, 08:51:18 pm »
+2
i want option to  pay 1 mil to chadz bank and  reset your loom points! or something similar.
/l
(゚、 。 7
l、 ~ヽ
じしf_, )ノ Nerf archery ,please!

Offline Leshma

  • Kickstarter Addict
  • King
  • **********
  • Renown: 2152
  • Infamy: 2046
  • cRPG Player Sir White Rook A Gentleman and a Scholar
  • VOTE 2024
    • View Profile
Re: cRPG Ingame Feature - what is it you want?
« Reply #216 on: May 24, 2012, 10:02:07 pm »
0
a certain agi level makes a dodging movement possible.

That's already possible, ask your horse if you don't believe me :lol:

Offline Ronin

  • Marshall
  • ********
  • Renown: 859
  • Infamy: 198
  • cRPG Player
    • View Profile
Re: cRPG Ingame Feature - what is it you want?
« Reply #217 on: May 24, 2012, 11:05:28 pm »
0
Make archery and cavalry similiar to native for 1 week.
This is not my idea. A developer said that as a joke if I am not mistaken.
Quote from: BlindGuy
Seems the fascists are gaining ground once again in UKR... right vving politics is SO bad for the general populace but STILL in times of trouble the uneducated turn to them for help, simply because they are so amoral they vvill supply those vvilling to fight vvith vveapons rather than knovvledge.

My UU key is broken incase you can't tell :D

Offline Herkkutatti

  • Permanently Banned
  • **
  • Renown: 292
  • Infamy: 149
  • cRPG Player
    • View Profile
Re: cRPG Ingame Feature - what is it you want?
« Reply #218 on: May 24, 2012, 11:28:23 pm »
0
what about a nice loom reset?
/l
(゚、 。 7
l、 ~ヽ
じしf_, )ノ Nerf archery ,please!

Offline Zlisch_The_Butcher

  • King
  • **********
  • Renown: 1272
  • Infamy: 971
  • cRPG Player
    • View Profile
  • Faction: Faction: Frisian Church of Mork The Goat God
  • Game nicks: Zlisch
  • IRC nick: IRC nick: Tears
Re: cRPG Ingame Feature - what is it you want?
« Reply #219 on: May 25, 2012, 06:31:43 am »
0
Just wondering, ain't it a bit stupid to keep a shitload of suggestions here? I mean, ain't that what the suggestions corner is for?

Anywayz, http://forum.c-rpg.net/index.php/topic,31815.msg470476.html#msg470476
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Hiln

  • Knight
  • ***
  • Renown: 31
  • Infamy: 18
  • cRPG Player
    • View Profile
  • Faction: HK
  • Game nicks: Hiln_The_Hedge_Knight
Re: cRPG Ingame Feature - what is it you want?
« Reply #220 on: May 25, 2012, 06:56:26 pm »
0
im to lazy to read middle pages but did i hear  :twisted: Shield bash :twisted:?
Shit happens and then you die.


Offline AvengerC47

  • Knight
  • ***
  • Renown: 53
  • Infamy: 1
  • cRPG Player Sir Black Knight A Gentleman and a Scholar
  • Guerra, guerra nunca cambia
    • View Profile
    • My DeviantArt
  • Game nicks: c47
Re: cRPG Ingame Feature - what is it you want?
« Reply #221 on: May 25, 2012, 08:29:36 pm »
0
Good ideas:

8.A small xp bonus when you kill a higher level player.

~ Leg shots decrease player + horse movement?

- adding script for fall damage while being dismounted,
- rework is possible how shield forcfield work on horses, so it will not magicly defend horse from being hit,
- make dead bodies receive damage for short time after player death, it was even mentioned in changelog during Warband beta tests but they fail at adding this so I hope that our awsome devs know how to do this if it is possible,


yes, I read the whole thread ;]


and sth from me:

FIXES
1. shields invisible forcefield - shouldn't their hitboxes be already fixed?

2. slash through horse head - hitting your horse head should stop swing or damage the horse

3. bump thrust - lance hitbox only at the end of lance
same with pike at close combat, so pike could be again 2 slots

4. jammed xbow - add a key or option in Q menu to delete a bolt on xbow (give a flag 'empty')

5. trees has bad hitboxes, better to shot through a part of tree than hit the air

6. hit should not stop you from falling down - change from holding x-y-z to only x-y

7. add collisions to hay stacks (now we can hide in them and see all), or add an inside texture(can be black), so we will see nothing from inside



CHANGES
1. add 'no heirlooms' in options of server
all eq will be +0 there

2. add healing potions/first aid
uses one slot, giving 5-10 hp on use

3. losing hp adds weight to player and horses (so slowing them down etc.)

4. hitting a teammate should show you information about it

5. add a possibilitty of kick while aiming with xbow/bow + big loosing aim

6. add weapon names on ingame log

7. add mud or sth to maps (dark water texture), slows ppl down more than water
Guerra, guerra nunca cambia

Sorry for my bad english :d

Offline Kafein

  • King
  • **********
  • Renown: 2203
  • Infamy: 808
  • cRPG Player Sir White Rook A Gentleman and a Scholar
    • View Profile
Re: cRPG Ingame Feature - what is it you want?
« Reply #222 on: May 25, 2012, 10:30:56 pm »
0
I like when people make completely unbiaised suggestions.

Offline Burr1ck

  • Earl
  • ******
  • Renown: 314
  • Infamy: 10
  • cRPG Player
  • The Mercenaries are on Twitch.tv. Check the topic!
    • View Profile
  • Faction: The Mercenaries
  • Game nicks: Merc_Burrick, Stimpy
Re: cRPG Ingame Feature - what is it you want?
« Reply #223 on: May 26, 2012, 12:13:16 am »
+1
Improve the Spectator's Point of View Display

There's a casting channel 'Warband Battlestream' on Twitch tv which streams competitive Mount & Blade: Warband matches e.g. http://www.twitch.tv/warband_battlestream/b/318087058 . In the recordings from the channel, notice that from spectator's point of view it shows the team colored player names and health bars float above the character models, which is pretty darn neat and handy in distinguishing the difference between two teams, I reckon that it would be great to incorporate that into cRPG as an option (on/ off).
visitors can't see pics , please register or login

"Art thou the hammer, or art thou the nail? From the view of the beam, 'tis all the same. But for the nail, 'tis very different."
- Hammerite

The Mercenaries's YouTube channel

Offline justme

  • Count
  • *****
  • Renown: 188
  • Infamy: 45
  • cRPG Player
    • View Profile
  • Faction: Bandits
  • Game nicks: Bandit_Elsupreme
Re: cRPG Ingame Feature - what is it you want?
« Reply #224 on: May 26, 2012, 12:15:44 am »
+1
i want more people to play this game, hate empty servers