1) Get rid of the virgin and bring defend the village back.
Why?
A) Because it will stop lame trolls to kill the virgin to change map
B) Sometime even if your team has the chance to win the round, some of the bots will sneaky went for the virgin and kill her which makes alot of people rage quit
C) Would be more fun if the lose condition is when all players dies instead of the virgin because its gets very frustrating when you are trying to protect the virgin, its impossible to defend her on open maps, because no one has ever managed to pass the nord wave+ in open maps. Because without fence / glitch its just impossible, they kill you in 1-2 hit and surrounded you very quickly. You cannot escape because they run quite fast.
2) Slightly increase the exp gain from DTV, :
Why?
We all know that currently its 1/3 exp from other games mod, but thats just lame, people spend time playing this mod, just like playing battle and siege. We know we are playing against bots but we are doing more team work here than in other game mod. DTV rely on team work between players, like forming shield walls and pike walls.
Compare with other games mod if you are on gen 16 you get 1450 exp per minute. In DTV fighting first few waves can takes few minutes, but after the peasant waves the time to finish the wave will be much longer. To finish waves where people has shields + crossbow it takes more than 15-25 minutes to finish the whole wave. If I have x5 in battle / rage ball I be getting much more exp than this (Almost 7500 exp per minute). Compare the states from bots to players we can clearly see that bots are much stronger and has alot of iron flesh, they run faster, hit fast and chamber alot. in DTV you get 10000 exp with 400 gold when you finish a round, that is just too little.
3) Give shield wall bonus to DTV. This must be added. The dev has done it to battle mod. Where a group of players form a shield wall to gain the special bonus to their shields. In DTV we don't get any shield wall bonus. Even if 5-10 people form a shield wall because some player's shield skill is too low, as a result of that the shield gets break and the whole team start to flee or get slaughtered by bots.
4) Lower the chance for repairs in DTV.
Why?
A: In DTV because it takes much longer to finish the wave, that means you will have a higher chance to repair damage items. In battle it usually last around few minutes in a round, so the repair chance will be lower. In siege because its takes longer than battle so repair chance will be higher. In Defend the virgin its takes more than few minutes to finish just one wave. But bear in mind that there are 3 waves at total. (First wave, second wave (Start with ranged) , and third wave (Boss wave) which could lead to 10-30 minutes at total
B: Even if you wear the best armour and best helmet (Even if they're all loomed) You can still die in 1 headshot, For example Mylet has power throw like 13 or something, if his dagger thrown into your head you're dead. No matter how many head armour you got. Peasants can kill you around 8 hits if you are wearing plate (with mauls 3-5). 1-2 Hit by the tin-cans. 1 shot by arbalest to the head (No one has ever survive headshot because bots have enormous amount of wps. (E.G Tincans have around 550 wps in all weapons with almost 10 PD and 10 PS).
You can still get 2 shotted by a tincan with his longbow, they are way too OP, they can run fast even if they are wearing palte armor and if they shoot you in the head you are dead, no matter how many Iron flesh you have.
5) Nerf the bots slightly : Especially their Ath
Why?
A) Currently when players are fighting against the bots, its impossible to fight them face to face without fence or cover. To beat them we must stand on higher ground or to glitch them, there is no other way to beat them than that. If all players charge to bots and fight them face to face, we might beat and survive the Peasant, Nomad (If lucky not to get couched) and samurais waves. But after that its just impossible, I have never saw anyone pass those waves on those maps because in those maps 20% players die in first wave, another 50 -60% die in second wave, and finally 10-20 % remains to fight the boss.
I know many people dislike glitching, but do you know how hard it is to fight them on open plains map? They run too fast and soon they will surrounded you and finish you off. No one has ever managed to survive the waves after the samurais (If you are lucky to survive the waves of the Mongols)
Glitching is not that really bad, let say if you are an archer. We are playing DTV in open plains map, you might be able to shoot 5-15 arrows into the bots before enemy get close , but when they get close you will become extremely useless and all you can do is to run , while you are fleeing the bots probably went for the virgin and raped her. Even with glitching (Staying behind fence or at top of buildings) bots can still own your ass. The Dev knows that players will probably glitch so they made bots with range weapons. Crossbow/ Bows / Throwing Weapons to finish you off. Even on those glitch map players still lose because alot of players keeps getting headshot by the bots and it happens alot all the time (Thx to the large amount of wps the bots has)
6) Don't like people glitching and want to encourage them not to?
Solution: Nerf the bots's athletics 1-2. Currently they run too way fast and will surround you really quick even if you are trying to block or to spam. I have 11 Ath and I have to say I cannot even
outrun them (While I was trying to spam), their bodies will push each other forward and as a result of that they will come even closer and may chamber you to death.
If their Ath is nerf players has more chance to fight them on open plains map because players will be able to run faster than them and so the chance for the players to survive will increase. This will also encourage players not to glitch as they will have a chance to fight against them face to face.
7) Find a solution for players not to kill the virgin:
Do you know why people kill the virgin? It is because the map they are playing is those open plains map and everyone knows that its impossible to fight them face to face, that is why they are doing it.
Solution would be : Nerf the bots ath or makes them weaker (The stats are insane for them and they are OP currently, its impossible to kill them face to face) Personally I can live with the stats because if you nerf their stats it will become alot easier to kill them with glitch. That is why I prefer nerfing them ath.
8) When players capture horse from nomad and rohan's riders they should be able to keep the horse for next round:
Why?:
A) Even if you are on a horse, because of the retarded leg's damage against horse, horse dies very easily. In the nomad wave I killed a Mongol lancer and ride his steppe horse. I try to couch a bot but my horse fell down in 1 hit to the legs. Sometimes I manage to keep the horse safe and was hoping to use it for next round, but then when rounds end all horse die automatically. Why is that? They are too OP for players to ride them? The stupid horse legs damage almost makes all horse become useless. Horseman used to be able to engage infantry face to face. Now we can just backstab them.
Let say if I can still keep the horse after the nomad wave. With a steppe horse how can you be OP with it? Bots will probably kill you horse in 1 hit (I am not lying , try to ride those nomad's steppe horse and change into the bots, they will finish it in 1-2 hit. ) The horse should be the rewards for the players to help the team to organize different tactics for the next round. That will be pretty nice if the dev can understand that.
9) Remove Team hit: In DTV team hit is on, almost every round usually 10-25% of players are either team killed or team wounded. Players can hit each other or to shoot each other to death. However the bots cannot hit each other because the friendly fire for them is off. They can shoot each other to death but they never hit each other. That is not fair to players and that is the main reason why it should be turn off.
It will also helps people not to raped the virgin on change map purpose.
Thumbs up if you agree with what I am saying and thumbs down if you would like the current system remain the same. (If you don't care about DTV you can try it for few times and you will probably get what I mean afterward, I know most people don't give a shit but its a really nice game mod for team working and is the best game mod not to care about the multi, this game mod require tactics and team work and it's a must try!
Thanks to cmp for coding DTV and Especially Paul (Aka Urist) for reviving DTV and
Shik for da troops