I don't think WPF matters currently. Tor with his 180 wpf can't spam me any better than someone with 100 wpf. It's a very minimal increase in swing speed. Spam doesn't really exist in the game, unless weapon stun counts and that doesn't happen too often.
dude, being a better player doesn't make you right. seriously, think about it, watch other players.
i'd say it's not only your blocking that saves you, more like your experience and overall wits i reckon.
and it's funny how your statements always sound so 100% sure, you just state something without any reason or back-up, and then you trust that people don't get what kind of fallacy it is. congrats to that rhetoric, but it doesn't work on me.
you haven't even answered to what i said later in my comment regarding enhancing your personal skill. not that i'd expect that of you, that's for sure.
there are some more people playing this game, i think most of them become very frustrated whenever you can't possibly block an insta-hitting chunk of metal on a stick that behaves like nothing even remotely axe or sword-like. (not even talking about me as a victim here, i don't play that often anymore, or at least i try to, because i see what the problems are and i can't just accept them)
has anybody ever seen how fast Tors swings are? now compare to something 1-handed! (and he's using a great long axe) i mean seriously wtf? and now consider glaive and poleaxes, gs, danish and german gs, etc.
how can it be that weapons
that long are faster than a 1-hander? oh yeah, i thought about it!
it is because of a mixture of turning into hits, footwork, weapon proficiency, weapon speed and
radial velocity which gets faster the longer the weapon. and yes, the latter is the biggest problem.
but to really cure this problem reducing wpf would be one approach, not the best but a good
compromise between axe-waggling and kinda block-able weapon-behavior.
WPF doesn't affect too much in the whole spamming issue nowadays. It's mostly weapon speed itself. Not to mention athletics.
okay, certainly, spamming is not the only issue and was only one example. then if that's the case, then why is reducing weapon speed on all long weapons still not considered?
this weapon speed with long weapons is one of the most annoying (fixable) thing in this game!
and i want to mention something else because i consider it important:
knowing your own build is good, but being an experienced player is more than that.
so what i'm saying is that when you really need 180 wpf to beat me i don't necessarily think of you as a good player.
relying on fast weapon builds is not more than a crutch for mediocre gamers.
Tor would be a good player in this sense, but he is still breaking any law of physics because he can, hence staying behind his capabilities.
(i mean you are a master if you can do your work with
every tool, otherwise you're not.)