But since ladders are here for now, and rooftops are accessible when using them, this is how I deal with the ladders.
If the roof top people break their ladder after going up, then I am going to kick them if they dont get down. If the other team breaks the ladder to force them down, I am going to kick them.
I urge you to alter your position on this. Here is why:
Maps are balanced "as is" without ladders on the map. Using ladders to reach otherwise unreachable locations alters the map balance(likely into the favor of the roof campers). Since the rules allow for this to happen, we then have the issue of the left over ladder.
From the campers perspective, with no rules in place, the most tactically sound decision is to destroy the ladder so no one can interrupt their pew pew. Even with rules, roof campers are STILL allowed to do this, and remain on the roof so long as they have living teammates who are NOT in unreachable locations. And with the current rules in place, it is sometimes the tactically sound decision of the "enemy" to destroy a camper's ladder. Furthermore, destroying the ladder of campers who are in an inaccessable, but highly defensible location is something that totally could have happened realistically. And if that camping location is so high that the fall spells death? Even moreso. Think about it. As an army commander, guys are in a spot far up, with the only access being a ladder. They have no food, and no other way down. Sending men up the ladder would be leading them to their death. So what do you do? Remove the ladder and leave them to starve/jump to their death.
The rule that they need to come down was designed to prevent the following scenario: Campers camp, ladder is destroyed(doesn't matter who did it), enemies on the ground(who can't shoot back) hide from campers. Stalemate occurs, everyone argues over who's fault the delay of game is.
The rules are fine and functional without you adding to them, or putting your own spin on how to enforce them, Darkwulf. The campers already get to camp until they are the last ones left, essentially giving them a free pass for survival unless the rest of their team dies. This is balanced by requiring them to come down after ALL the rest of their team is already dead. If they choose a rooftop that they can jump from without dying/taking damage, that is the smart thing to do. If not, then they failed to plan strategically for what COULD happen.
Destroying ladders is part of the game. Sometimes it's a good tactic, sometimes it might be better to leave the ladder. Either way, Darkwulf, I think we should leave the tactical decisions to the players. And as admins, the word "cowardly" should never be used in a justification statement of our actions.
Cowardly tactics are allowed. Battle is about winning, not how you did it. History is written by the victor. I could continue saying this a hundred different ways, but you get the point.
Construction sites are not prohibited on the 100 man. However, they are bannable offenses on the siege and 80 man.
Since the servers are managed by different ppl (Devilize vs. ATS), some rules are different. I believe I explained this when it came up on the 100 man when I was on.
Yes they are, Panderson. For the record,
CONSTRUCTION SITES ARE PROHIBITED ON ALL SERVERS, BOTH EU AND NA.
It was a recent addition in Devilize's rules thread. Apparently, no one told Devilize that construction sites were indestructible until I said something to him a week or so ago.