Author Topic: Seige Map: Phoenix Castle  (Read 4751 times)

0 Members and 3 Guests are viewing this topic.

Offline Ronan

  • Peasant
  • *
  • Renown: 3
  • Infamy: 0
  • cRPG Player
    • View Profile
  • Faction: Phoenix Company
  • Game nicks: Ronan PxC
Seige Map: Phoenix Castle
« on: March 14, 2011, 11:08:20 pm »
0
This is my first map. The idea was to make something different. I do realize there will be a lot of dislike and maybe a lot of likes(maybe not), so please leave all your comments here. The more I know, the better I can fix this map. I will take all into consideration and do my best to update it to fix any annoyances about the map.


OLD PHOENIX CASTLE
(click to show/hide)

Edit(4/16)

This is the one is in rotation as of 4/15. Let me know what you think. Of what you like and dont like. Thank you

NEW PHOENIX CASTLE
(click to show/hide)

Edit(4/19)
http://www.mbrepository.com/file.php?id=2787

Updates for Phoenix Castle 2.1


*Moved attacker spawns closer & spread them out between 3 locations
(click to show/hide)

*Added 2 more ladders
(click to show/hide)

*Changed look of side stairs(the one everyone seems to take)
(click to show/hide)

*Removed one layer of stairs in front of castle

*reorganized part of the city to compensate for changes in stairs
(click to show/hide)


If this doesnt work, Im going to edit it one more time by making the front gate destructible. Then if that doesnt work I dont know.
« Last Edit: April 20, 2011, 03:29:38 am by Ronan »

Offline gazda

  • Earl
  • ******
  • Renown: 483
  • Infamy: 124
  • cRPG Player
  • Its almost harvesting season.
    • View Profile
  • Faction: Saracens
  • Game nicks: Gazda_the_Swine
  • IRC nick: gazda
Re: Seige Map: Phoenix Castle
« Reply #1 on: March 16, 2011, 10:07:19 pm »
0
where's the map ?  :D
visitors can't see pics , please register or login

Offline Sir_Xormanec

  • Peasant
  • *
  • Renown: 1
  • Infamy: 0
  • cRPG Player
  • Destiny shall become fate
    • View Profile
  • Faction: Lost Legion, The Legendary Guardians
  • Game nicks: Mr_Moogle, Forgotten_Destiny, LL_Equite_Godspeed + 3 hidden
Re: Seige Map: Phoenix Castle
« Reply #2 on: March 16, 2011, 10:17:20 pm »
0
Nice map
can see the whole castle from here
it will be a success :D

Offline AlWiS

  • Beggar
  • Renown: 0
  • Infamy: 0
  • cRPG Player
    • View Profile
Re: Seige Map: Phoenix Castle
« Reply #3 on: March 17, 2011, 05:17:54 pm »
0
Cool map.....

I and many other palyers nerver saw the MAP

Offline Ronan

  • Peasant
  • *
  • Renown: 3
  • Infamy: 0
  • cRPG Player
    • View Profile
  • Faction: Phoenix Company
  • Game nicks: Ronan PxC
Re: Seige Map: Phoenix Castle
« Reply #4 on: March 17, 2011, 05:32:27 pm »
0
haha...sorry Ill get them screen shots up here quick. Been living me real life in the woods for a bit. Ill try getting em up within two days. Glad u guys like it.

Offline MrExxc

  • Knight
  • ***
  • Renown: 31
  • Infamy: 7
  • cRPG Player
  • Don't pronounce it "EKsKsSee", just "X"
    • View Profile
  • Faction: Basileia ton Romaion
  • Game nicks: Byzantium_Exxc, Poussiere_Supreme
  • IRC nick: Exxc
Re: Seige Map: Phoenix Castle
« Reply #5 on: March 17, 2011, 05:51:53 pm »
0
It looks awesome, shouldn't take to long to break through the 1st wall. But if my "calculations are correct", I see only one entrance into the fortress, unless ladders can reach the upper walls, I'm afraid this might tourn out to be like the former Helm's Deep map, dunno if you know it?
You could probably also remove some houses, It might look less awesome, but some computers out there might have problems processing it, or even the server...
« Last Edit: March 17, 2011, 05:53:21 pm by MrExxc »

Offline Tears of Destiny

  • Naive
  • King
  • **********
  • Renown: 1847
  • Infamy: 870
  • cRPG Player A Gentleman and a Scholar
  • Quiet drifting through shallow waters. 死のび
    • View Profile
    • NADS
  • Faction: Black Company
  • IRC nick: Tears
Re: Seige Map: Phoenix Castle
« Reply #6 on: March 17, 2011, 06:07:31 pm »
0
I can see stakes in the back, is there a back door?
I'm not normal and I don't pretend so, my approach is pretty much a bomb crescendo.
Death is a fun way to pass the time though, several little bullets moving in staccato.
The terror of my reign will live on in infamy, singing when they die like a dead man's symphony.

Offline zagibu

  • cRPG President
  • King
  • **********
  • Renown: 1436
  • Infamy: 228
  • cRPG Player A Gentleman and a Scholar
    • View Profile
Re: Seige Map: Phoenix Castle
« Reply #7 on: March 17, 2011, 07:36:48 pm »
0
It looks awesome, shouldn't take to long to break through the 1st wall. But if my "calculations are correct", I see only one entrance into the fortress, unless ladders can reach the upper walls, I'm afraid this might tourn out to be like the former Helm's Deep map, dunno if you know it?
You could probably also remove some houses, It might look less awesome, but some computers out there might have problems processing it, or even the server...

The server does not process the houses. At least not the graphical part.
visitors can't see pics , please register or login
 Why am I beswung by sharpe and pointed utensyls?

Offline Reinhardt

  • Count
  • *****
  • Renown: 274
  • Infamy: 84
  • cRPG Player
    • View Profile
  • Faction: Crusaders of Acre
  • IRC nick: Reinhardt
Re: Seige Map: Phoenix Castle
« Reply #8 on: March 17, 2011, 07:57:34 pm »
0
I officially disapprove of this map for one reason and one reason only. It doesn't have the Crusaders of Acre's banner on it  :(
"A leader is a dealer in hope."

Offline Leiknir

  • Baron
  • ****
  • Renown: 81
  • Infamy: 14
  • cRPG Player
    • View Profile
  • Faction: Nordmen of Fenada / SeaRaiders
  • Game nicks: Leiknir
  • IRC nick: Leiknir
Re: Seige Map: Phoenix Castle
« Reply #9 on: March 17, 2011, 10:46:44 pm »
0
Always like new siege maps, but without a download link I can't test it.

(also, if you press "h" in the scene editor, it hides the barriers and stuff, makes prettier screenshots ;) )
visitors can't see pics , please register or login

Offline Ronan

  • Peasant
  • *
  • Renown: 3
  • Infamy: 0
  • cRPG Player
    • View Profile
  • Faction: Phoenix Company
  • Game nicks: Ronan PxC
Re: Seige Map: Phoenix Castle
« Reply #10 on: March 19, 2011, 01:05:38 pm »
0
heres the link... Test away. And if you modify it let me know and Ill look at it. I love coop building. Also, I thought i had all banners in the map... Ill check to find the Crusaders of Acre's banner.. if u give me what ur original looked like i can make sure to add it.

And there is a back door(someone said it was useless in game, but gave no reason why) and an underground passage. I cant say where but if youre a religious man u should find it  :wink:

theres a ladder in the front and ladders to either side of the front shorter wall. Im thinking about adding one in the back and maybe taking the one in the front out, or one of the front sides.

btw u can get on most buildings without bringing ladders. I did this for archers though I think its useless...


http://www.mbrepository.com/file.php?id=2646
« Last Edit: March 19, 2011, 01:12:08 pm by Ronan »

Offline Ronan

  • Peasant
  • *
  • Renown: 3
  • Infamy: 0
  • cRPG Player
    • View Profile
  • Faction: Phoenix Company
  • Game nicks: Ronan PxC
Re: Seige Map: Phoenix Castle
« Reply #11 on: March 19, 2011, 08:19:26 pm »
0
Ok, clan mate let me know something important. The castle is weird-ish. theres only one way for defenders to get to flag without being hurt, so: The castle is going to be restructured. Ill post the update on this forum when I get this castle restructured. It will be cool, I promise. :P

Offline Kalam

  • Duke
  • *******
  • Renown: 697
  • Infamy: 163
  • cRPG Player Sir White Bishop A Gentleman and a Scholar
  • Never do an enemy a small injury.
    • View Profile
  • Faction: Linebreakers
  • Game nicks: Cavalieres_Midnighter, Dunsparrow
  • IRC nick: Kalam
Re: Seige Map: Phoenix Castle
« Reply #12 on: March 19, 2011, 08:21:34 pm »
0
Here's my only issue with it: I normally get 200 fps, and it lowered my frames per second to 70ish. This is fine for me, but I can't imagine what it must be like for those who usually get 40-80 fps.

Offline SeQuel

  • Earl
  • ******
  • Renown: 446
  • Infamy: 129
  • cRPG Player Sir White Pawn
    • View Profile
  • Game nicks: SeQueL
  • IRC nick: SeQueL
Re: Seige Map: Phoenix Castle
« Reply #13 on: March 20, 2011, 03:21:31 am »
0
I liked your map, however I did not like how there was only 1 way to the flag and it was hard for me (the defender) to get there and defend the flag without having to jump all the way down and kill all of my health. Also whats up with the pointless towers that lead no where and no one ever goes in them xD!. Other then that it was pretty good. Just didn't like how I couldnt get to my own flag without having to go through the main entrance where 92348-348590234 enemies were. :)

Offline Wallace

  • Noble
  • **
  • Renown: 13
  • Infamy: 1
  • cRPG Player
    • View Profile
  • Game nicks: WallaceBRD
Re: Seige Map: Phoenix Castle
« Reply #14 on: March 20, 2011, 05:54:31 am »
0
I think if you knew there would be ALOT (like 200+) playing this map you could spread the spawn points in a full 360 around the keep making it viable to not just camp a single tiny cooridor for flag

This being something you could never rely on I would only add ladders from the roof tops around flag to aid in defenders getting down there
visitors can't see pics , please register or login