Author Topic: Long Bow  (Read 4414 times)

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Offline [ptx]

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Re: Long Bow
« Reply #15 on: March 18, 2012, 11:02:38 pm »
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Longer hold time (despite anti-realism) would be a good trade-off. Also a faster missile speed improves accuracy due to less of a drop over distance, and would make it better than other bows at range. (You don't have to guesstimate the arc) It would also make it too fast to dodge (unlike other bows that are still slow enough for an aware melee to dodge)

+5 missile speed, Optimal reticule hold time increase to 3 seconds.
3 seconds would be ridiculous, anything up to 1,5 seconds would be enough

Offline Rumblood

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Re: Long Bow
« Reply #16 on: March 18, 2012, 11:42:07 pm »
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3 seconds would be ridiculous, anything up to 1,5 seconds would be enough

Define "ridiculous" - Your face!  :P
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Offline ammeron

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Re: Long Bow
« Reply #17 on: March 19, 2012, 03:32:33 am »
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If you are damage whore than use arbalest and be a damage whore.

All what longbow need is 48-50 projectile speed.

..... my arrows do almost the same damage as an arbalest, and they would do the same with the long bow, they do about 90 pierce with the rus, and a fully loomed arbalest w/ bolts does 100 pierce

Offline Rheinhardt

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Re: Long Bow
« Reply #18 on: March 19, 2012, 10:22:36 am »
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Wild thought.

Axe the hold time so its more worthwhile to just click and let it fly. Increase accuracy so you can hit the target you pick out in that quarter second when it will let go. Tweak the speed up a notch. Let the longbow be the murderous long-range spam weapon it was meant to be, but useless if you try and hold it back for individual shots.

Offline Cup1d

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Re: Long Bow
« Reply #19 on: March 19, 2012, 10:40:43 am »
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..... my arrows do almost the same damage as an arbalest, and they would do the same with the long bow, they do about 90 pierce with the rus, and a fully loomed arbalest w/ bolts does 100 pierce

Even with 32 level build

Level 32 (17 784 806 xp)

Strength: 30
Agility: 15
Hit points: 65
Skills to attributes: 16
Ironflesh: 0
Power Strike: 0
Shield: 0
Athletics: 2
Riding: 0
Horse Archery: 0
Power Draw: 10
Power Throw: 0
Weapon Master: 5
One Handed: 1
Two Handed: 1
Polearm: 1
Archery: 151
Crossbow: 1
Throwing: 1

With MW Longbow and MW Bodkins your maximum damage is 80 pierce. At point-blank shot against 0 armor target.
And MW Rus bow can make only 74 pierce at point-blank.

Also this build is extremely inaccurate and very expensive with longbow and bodkins.

I'm interested, with what bow and arrows you can receive 100pierce damage?
« Last Edit: March 19, 2012, 10:43:10 am by Cup1d »

Offline Rheinhardt

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Re: Long Bow
« Reply #20 on: March 19, 2012, 10:53:45 am »
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I've been playing with a broken longbow for days now, finally dragged together enough cash to repair it, and the first round I play? Breaks again.

I am seriously about to delete this worthless character. It has been nothing but frustration to try and play a longbowman. The weapon has no saving grace and all its on-paper damage is a waste of time when you can't hit targets at long range and any dolt with a shield can stop it short range. I expected to send a rapid and hard-hitting barrage of half-aimed arrows at the target. Instead I send a slow trickle of unaimed arrows into the dirt. The weapon is fundamentally flawed in play because there is rarely any aiming for formations and the damage done by each arrow isn't enough to justify the dozens of shots required to hit anyone at range.

Make it a sniper's bow or make it a barrage bow, but don't make it a worthlessly slow, inaccurate waste of time.

Offline Gisbert_of_Thuringia

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Re: Long Bow
« Reply #21 on: March 19, 2012, 01:15:43 pm »
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I'm interested, with what bow and arrows you can receive 100pierce damage?

I asked that myself^^

Offline ammeron

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Re: Long Bow
« Reply #22 on: March 19, 2012, 01:54:30 pm »
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Even with 32 level build

Level 32 (17 784 806 xp)

Strength: 30
Agility: 15
Hit points: 65
Skills to attributes: 16
Ironflesh: 0
Power Strike: 0
Shield: 0
Athletics: 2
Riding: 0
Horse Archery: 0
Power Draw: 10
Power Throw: 0
Weapon Master: 5
One Handed: 1
Two Handed: 1
Polearm: 1
Archery: 151
Crossbow: 1
Throwing: 1

With MW Longbow and MW Bodkins your maximum damage is 80 pierce. At point-blank shot against 0 armor target.
And MW Rus bow can make only 74 pierce at point-blank.

Also this build is extremely inaccurate and very expensive with longbow and bodkins.

I'm interested, with what bow and arrows you can receive 100pierce damage?


... its called math bro, i know its hard but ill spell it out for you

raw_damage = (bow_damage + arrow_damage) * (archery_wpf * 0.01 * 0.15 + 0.85) * (min(power_draw, difficulty + 4) * 0.14 + 1) + strength / 5.0

example = (34 + 2) * (151*.01*.15*.85) * (10 * .14 + 1) + 30/5 = 98 pierce
thats with a long bow
with a rus bow its about 90 pierce damage
and 151 wpf isnt inaccurate at all, long range yes u could have some issues, but other than that its perfectly fine
wpf adds a VERY VERY VERY slight increase to damage for bows, however the increase is added onto the base damage before power draw therefore its multiplied by 240% if u hav e10 power draw, making it a rather large increase, plus the 5 dmg from strength with this build, makes it very strong
« Last Edit: March 19, 2012, 01:58:23 pm by ammeron »

Offline Cup1d

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Re: Long Bow
« Reply #23 on: March 19, 2012, 02:16:58 pm »
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... its called math bro, i know its hard but ill spell it out for you

raw_damage = (bow_damage + arrow_damage) * (archery_wpf * 0.01 * 0.15 + 0.85) * (min(power_draw, difficulty + 4) * 0.14 + 1) + strength / 5.0

example = (34 + 2) * (151*.01*.15*.85) * (10 * .14 + 1) + 30/5 = 98 pierce

Wow, you are zealous but bad informed scientist
Ok. You forgot to subtract 140 wpf as penalty for your 10 pd (each PD eat 14 effective wpf).

Check your formula now:
example = (34 + 2) * (11*.01*.15+.85) * (10 * .14 + 1) + 30/5 = 80.8 pierce


So, I've got same question, with what build, bow and arrow you can receive 100pierce?

Offline Turboflex

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Re: Long Bow
« Reply #24 on: March 19, 2012, 03:37:30 pm »
+1
Instead of turning long bow into a boring arbalast style high damage/longass reload style weapon, maybe instead as a shotgun style weapon?

Up the draw speed, but lower accuracy, also make it require PD 7 or 8.

This will turn it into a weapon for short range "combat archers", people who probably have medium armour on and are shooting at tincans 10-20 yards away, ready to switch to their weapon and fight them not run away.

So keep the rus bow for the archers who want to use light gear and sit on a rooftop sniping, turn the longbow into a specialty weapon for a manly archer who wants to shoot on the frontlines and then pull out his sword.

Offline Gisbert_of_Thuringia

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Re: Long Bow
« Reply #25 on: March 19, 2012, 04:22:01 pm »
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Instead of turning long bow into a boring arbalast style high damage/longass reload style weapon, maybe instead as a shotgun style weapon?

Up the draw speed, but lower accuracy, also make it require PD 7 or 8.

This will turn it into a weapon for short range "combat archers", people who probably have medium armour on and are shooting at tincans 10-20 yards away, ready to switch to their weapon and fight them not run away.

So keep the rus bow for the archers who want to use light gear and sit on a rooftop sniping, turn the longbow into a specialty weapon for a manly archer who wants to shoot on the frontlines and then pull out his sword.

Longbow a bow for shortrange fast firing archers?  In which universe do you live?

Offline Rheinhardt

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Re: Long Bow
« Reply #26 on: March 19, 2012, 05:43:58 pm »
+1
I asked that myself^^

Oh ordinary bodkins.

Armor-piercing fletching stabilized depleted uranium bodkins.

You could get them at any corner fletcher in 1285.

Offline CrazyCracka420

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Re: Long Bow
« Reply #27 on: March 19, 2012, 05:58:19 pm »
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Longbow a bow for shortrange fast firing archers?  In which universe do you live?

He's saying as an alternative, because the dev's clearly don't want people using long bows after the recent archer nerfs.  If they wanted to make long bows viable again they would increase the projectile speed and accuracy of the bows, but make the draw take longer.  Right now as a non-archer I would see no reason for anyone to ever use the long bow.
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Offline XyNox

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Re: Long Bow
« Reply #28 on: March 19, 2012, 11:29:13 pm »
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Im using it again atm but only because I was retarded enough to put a loom point into it and I dont want it to be spent for nothing ... I would wish for some accuracy so long range shooting would be less of a gamble. Also I know how you feel Rheinhardt.
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Offline Rheinhardt

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Re: Long Bow
« Reply #29 on: March 19, 2012, 11:33:03 pm »
+1
I snapped that worthless longbow over my knee and swan-dove off a tower, rerolled my STF archer and guess what?

Rus bow using with 18 str and the rest AGI and pumped WPF is shooting like a beast. Fast, accurate, hard enough hitting for default arrows. I'm actually hitting people where before I couldn't get enemies past fifty meters!

I ask again, what is the point of the longbow?!