Author Topic: Rebalancing Daggers and Knives  (Read 6446 times)

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Offline Dravic

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Re: Rebalancing Daggers and Knives
« Reply #45 on: March 12, 2011, 10:37:22 am »
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Bifi, that would make agi builds actually nice. Just run around your opponent to hit in his back and he is dead if you have 9str/30agi =D

+1!

Offline Bifi

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Re: Rebalancing Daggers and Knives
« Reply #46 on: March 12, 2011, 10:40:33 am »
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try to get behind someone who has a large weapon and can see you, if you cant block
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Offline Dravic

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Re: Rebalancing Daggers and Knives
« Reply #47 on: March 12, 2011, 10:46:17 am »
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;D

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Re: Rebalancing Daggers and Knives
« Reply #48 on: March 14, 2011, 12:14:35 pm »
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try to get behind someone who has a large weapon and can see you, if you cant block

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Offline Cyclopsided

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Re: Rebalancing Daggers and Knives
« Reply #49 on: March 22, 2011, 01:16:51 am »
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Bump for Daggers and knives being effective weapons.
Also, if any dev can post with their thoughts, or maybe other possibilities?
I'd love to hear what the balance team thinks.
« Last Edit: March 22, 2011, 01:33:18 am by Marathon »
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Re: Rebalancing Daggers and Knives
« Reply #50 on: March 22, 2011, 04:06:47 am »
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Give daggers a 2h alt mode like the fighting axe and langes messer with the same cut but a stupid stab damage

bing pang boom you chamber kiddies can do your stabbing and you turtle daggers can use your shields
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Re: Rebalancing Daggers and Knives
« Reply #51 on: March 22, 2011, 05:15:19 am »
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Give daggers a 2h alt mode like the fighting axe and langes messer with the same cut but a stupid stab damage

bing pang boom you chamber kiddies can do your stabbing and you turtle daggers can use your shields

I support this idea.
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Offline Cyclopsided

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Re: Rebalancing Daggers and Knives
« Reply #52 on: March 22, 2011, 07:11:20 am »
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Give daggers a 2h alt mode like the fighting axe and langes messer with the same cut but a stupid stab damage

bing pang boom you chamber kiddies can do your stabbing and you turtle daggers can use your shields
Vouch. Pretty simple Idea.

Kind of interested as to how it would look with the animation that way though.
« Last Edit: March 22, 2011, 07:13:12 am by Marathon »
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Re: Rebalancing Daggers and Knives
« Reply #53 on: March 23, 2011, 09:59:16 pm »
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Oh there is no doubt in my mind that it would look retarded, but things looking retarded hasn't stopped chadz from implementing them in the past
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Offline Cyclopsided

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Re: Rebalancing Daggers and Knives
« Reply #54 on: March 24, 2011, 07:18:30 am »
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I forgot to put this in my prior post, but if it required 2H proficiency to use...
Yeah, no.
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Re: Rebalancing Daggers and Knives
« Reply #55 on: March 24, 2011, 03:35:49 pm »
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I forgot to put this in my prior post, but if it required 2H proficiency to use...
Yeah, no.

Of course it would use 2h prof while in 2h mode. Logic ftw.

And if your build is a dagger build, and you want to do all your chambering, stabby stabby, etc, then why would it make a difference? You'd just take 2h prof instead of 1h prof, and wouldn't use a shield. The weapon would be functionally exactly as you are asking for it to be, while in 2h mode.
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