Make throwing lances damage be reduced to 35 pierce (this will be new highest pierce damage weapon thrown), but get triple damage to shields. This offers a useful weapon for team support in getting rid of OP shielders (huscarl), but without the excessive damage of the current model.
ewww i dont belive this would be good at all, i need 24 str to throw lances? and there 5p weaker then jaivs and throwing spears? my stack of 2 is 35p means i have to use both to kill a man, so i need 24 str to have a mid/low range weapon that can 2 shot people, if they have a sheild am fucked.... must use 1-2 to brake a sheild... the round sheild has 300hp, so i need 2 to brake it? then am left with none O.O
if they want to fix the throwing isseus i would say just raise the PT cost of all throwing by 2 for low teirs and 1 for higher teirs.
maybe weaken or change how javs and throwing spears work, but lances shouldnt be messed with, you get 4 javs but 2 lances.