People saying that it's the players fault for not blocking....sorry, but that is a really stupid argument.
The thrust mechanic is absolutely retarded. People thrust and deal full damage with their 5 foot long swords while they are nose to nose with the guy they are trying to hit. Same thing with any stabbing polearms. Once you get passed the guard of someone with a long weapon, the thrust attack shouldn't be viable. It's not a problem with the animation, it's the weapon hitboxes.
Don't cry about a broken game mechanic though, it's your fault for not blocking.
A broken game mechanic it may be.But, un blockable? no, so why isn't it your fault for not blocking? when you miss a block how is it not your fault that you get hit no matter what direction the attack is coming at.
I agree though that spinning and thrusting is retarded, silly, and dumb.
& I would +1 a good idea to fix it, that wouldn't destroy the thrust ability completely. Although this spin thrust is hilariously stupid, works super effective, and is so awesome at everything. it can still be countered relatively easily the same way you'd counter it if they changed it so that you couldn't spin & thrust, you'd still have to down block, if you don't down block, then you get stabbed/poked/prodded/impaled sorry to say but thats what I get out of it.