Staring up at the top right corner of my room with the box barely in peripheral vision: avg: 180 with +-2 every single time. No variance. Weird. This seems to be my accurate reaction time for a non-muscle memory task.
Compared to me staring and concentrating on the box, seeing when it goes green, clicking, i averaged 205 with +- 20 from that every click. That is with me visually waiting for a box to go green then click with visual confirmation.
Keep in mind blocking in M&B is different. Blocking in M&B is subconsciously controlled (once you learn how to do it), like a pro baseball player swinging to hit a fast ball. You Can't visually perceive and then choose to react in time. It is all subconscious & muscle memory regarding a TRAINED stimulus. That is why any good player will agree with me, you don't put any conscious effort to blocking. I don't even know how I block the shit I block. I'll be walking around and get ambushed by a ninja, NOT NOTICE HIM BUT STILL BLOCK IT.
I'm going to go out on a limb and say any top 1% dueler has a subconscious reaction better than 150 ms for blocking.
Knowing this put me on a mission. Timings. What could I train my body to react to? Keeping in mind I have 80 ms. latency delay in game. There has to be a bunch of timings people assumed just weren't possible.
What would be the craziest? Chambering held attacks. Train myself to react to the part of the swing after an attack is released. It took time. relearning how I blocked and mental cues for everything.
I'm almost there: currently I chamber held right swings 80%+ of the time vs 2h and pole arms. Timing window is too small vs 1h, I haven't gotten it down. Held overheads and thrusts are easy. Nobody should miss them with some practice.
I can't chamber my left side reliably. I'm just awful at it. (I play inverse attack directions)
People who wiggle around violently mess up the held-chambering. My brain has trouble telling when they release so far. Saul breaks me with that right now
, but man serge is easy.
Now If Only I was more reliable and played enough to stop dying to stupid mistakes still
I think a really good dueler with good reaction time and less than 30 ping should theoretically be able to chamber every held attack every time. Every time. Theoretically. There is just enough time to react.
Wonder if anyone ever will do it.
So uhmmm back on topic: There isn't much of a correlation between these tests on general reaction time, since in game we don't use that. We are subconsciously reacting to trained stimuli.