You ask me to work on my reading abilities when this thread has rehashed your idea probably 10 times?
And your argument most certainly is invalidated if you don't know how the mechanics of the game work. If I log in as a peasant and get bump killed by a horse in 2 hits, then come crying on the forums about how OP horses are, that's a pretty poor argument to make, isn't it?
Forgive me for assuming you've played for only a week, but a suggestion as absurd as the one you presented tells me that you are someone who has not played an archer before, and certainly hasn't given the game enough rounds to see how archers really aren't that much of a problem. If archers were so overpowered and always able to kite everyone to death wouldn't archers constantly clutch the end of rounds and dominate the scoreboard?
It happens sometimes, but individual archers are very rarely the end of round heroes.
Your argument is not validated by exagerating it. Peasant time holds a whopping 10-12 rounds.
If you go into spectator mode and check how most archers die it is by being distracted or not aware of an immediate danger. If they are aware they rarely die and they kite others to death.
Very skilled archers even kill shielders by drawing, turning, and move past the shield in a quick move, but that is rather uncommon. Most of the time if a shielder is after them they will kite them and attack other targets.
You cannot possibly think, that the kiting garbage that is going on is enhancing the gaming experience or balance.
I for one would like to see them way more vulnerable to close infantry and cavalry in general, leading to a need for them to be protected and at the same time (some tweaks later) see the need for 2h guys to be shielded by teammates instead of rushing straight in.
Oneshotting any unarmored horse charging them? How does that enrich the balance and gaming experience? How can you justify that it happens? Is it a hard shot? Mostly oneshotting good armored cav close to impact?
I have around 60ish HP and have light kuyak + gauntlets and I get oneshotted to the chest? Obviously not always but often enough that if I see an archer being aware of me I will turn and ride away ASAP. So even if I would switch to those armored horses I am still in grave danger of dieing to a single arrow without the need of a headshot.
Grave enough of a threat, that I run away like a mad men when an archer is even looking in my general direction.
I have 8 riding and when there are a couple of HA's in the enemy team I usually try to get them on their arabian horses you know what happens? 9 out of 10 I end up dead without a chance of striking him down.
We ride in the same direction and I am faster, obviously I try to stay right side behind him so he cant shoot, which lasts about half a second until he just turns a bit to give me a shot. The damage to my horse or myself is considerable more then I do to him by scraping his horse, which is all I can realistically do every 30ish seconds. My horse or I am long dead before that happens.
Now you might say, why do you go after the HA if you cannot beat him? What do you think happens if the HA decides to go after me? He would be behind me and there is no way in hell to do anything about it but pray that he oversees another player charging him or run back into the thick of my teamates. The only difference is, that if he chases me he needs more arrows for my horse while I can do 0 about it. If I chase him the positive speed multiplier goes for his arrows and they pack a huge punch to horses. It is even worse if they do a quick turn into stop to shoot me because then he only needs one or two arrows to drop my horse.
I mean why don't you make an STF character get on a horse and try to take down Corsair. Or some other notorious archers/HA's. Just go after them and then express your feelings about it.
Even if the buff hits I won't be a cavalry by then anymore and I don't mind terribly much I just do what most cavalry players do now, couche early dehorse someone, play a bit with your new prey. Then go into the battleline and search for unaware targets unprotected by spears of any kind.
It all boils down to: Archer beats crossbowmen, 2h and cavalry, unshielded thrower.