Poll

Should Throwing Lances be removed?

Yes
92 (41.8%)
Severely nerfed
53 (24.1%)
No
75 (34.1%)

Total Members Voted: 220

Author Topic: Remove Throwing Lances  (Read 11587 times)

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Offline Tears of Destiny

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Re: Remove Throwing Lances
« Reply #15 on: March 01, 2011, 03:13:36 am »
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Hmm, two chances to hit, a monstrous upkeep due to being 10K+ for the base cost, required 7PD. I think I am content with them when compared to the rest of the throwers.

While throwing as a whole should be nerfed a bit, the throwing lances are not that special to be singled out.

I almost never see people spam them due to only having two throws, more often then not they find a large group of enemies or wait up close to chuck it. I would hardly call that luck, and more "Waiting for a good opportunity."
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Offline EponiCo

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Re: Remove Throwing Lances
« Reply #16 on: March 01, 2011, 03:26:04 am »
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Damage could use a slight nerf, but on my PT 7 lancer I've failed to 1 hit my roommate who was wearing a tunic over mail with 6 IF. I wonder if all the 1 hit stories are actual one hits. I do agree with the close ranged throwing though, that is just stupid.

No, they are true. It's rare someone in mid mail survives them. But throwing seems to be most affected by position and speed.
But like warcat says they have some downsides and are rarely used. Heavy throwing axes do half the damage against 50 armor, but come in twice the stack size, for half the price and are accurate (with same PT) and spamable.
All throwing should be taken down a notch imo. They could get a new role with special anti-archer throwers (shield + darts), anti-shield (axes) and anti-cav (javelins) but currently it just seems once you have enough PT everything is good against everyoneone. Most importantly reduce spamability, either ammo count or speed.

Offline Spawny

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Re: Remove Throwing Lances
« Reply #17 on: March 01, 2011, 10:53:34 am »
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All the whining from this thread convinced me to go play with my throwing lances again.

I have a nice stack of gold lying around and since I play with paper tissues for armour anyway, I'm sure I can upkeep 4 stacks of lances just fine for the next month or so.

They're perfect anti cav material. 1 hit for the horsie and 1 hit to kill the rider on the ground next to you.

I'm surprised you didn't mention jarids. I get double the amount to spam, which costs me less and 1 shots nearly everyone but the heavy armour high IF people with 10 PT.
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Offline Casimir

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Re: Remove Throwing Lances
« Reply #18 on: March 01, 2011, 11:08:04 am »
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When i was pure str i had the pleasure of surviving two throwing lances and killing the thrower. At 7 PT i wouldnt be concerned. Above that i would be.
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Offline Spawny

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Re: Remove Throwing Lances
« Reply #19 on: March 01, 2011, 12:30:17 pm »
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Meh, you never survived more than one of mine.
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Offline Casimir

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Re: Remove Throwing Lances
« Reply #20 on: March 01, 2011, 12:35:06 pm »
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I have screens proving otherwise.
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Offline Punisher

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Re: Remove Throwing Lances
« Reply #21 on: March 01, 2011, 12:39:06 pm »
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At least make it 1 lance/stack so you can have max 4 lances, it's ridiculous to have 8 possible 1hit-kills every round.

Offline Aldwyn

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Re: Remove Throwing Lances
« Reply #22 on: March 01, 2011, 12:53:11 pm »
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Usually they have 2-4 stacks of throwing lances, and if they miss one they can pick it up.  Example: I see an ats guy with huscarl shield and go to fight him :) *backpeddle pull out throwing lance* *dodge one* *throw* *one hit in chainmail* *picks up other throwing lance, still has 3*

Offline Tai Feng

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Re: Remove Throwing Lances
« Reply #23 on: March 01, 2011, 03:32:47 pm »
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I won't even discuss it from game balance perspective. Throwing Lances are silly as much as anime-Flamberge. Remove throwing lances, nerf Flamberge range - stats are not historical, it's silly that spears are so short and swords so long.
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Offline John

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Re: Remove Throwing Lances
« Reply #24 on: March 01, 2011, 03:59:36 pm »
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Throwing lances are like the great mauls of ranged weapons - everyone hates getting killed by them, but they're hardly gamebreaking.  Throwing lances are less effective overall than jarids for a dedicated thrower, and even with pure powerthrow, the average huscarl shield will soak up a quarter to a half of your potential killing power before you even have a chance at the user.  I'd also point out that their efficiency is inversely related to the current server population. 

Remove them because they're silly and annoying?  Perhaps...
Remove them because they're causing serious balance problems?  I don't think so.

Offline 3ABP

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Re: Remove Throwing Lances
« Reply #25 on: March 01, 2011, 04:46:31 pm »
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Throwing lances are like the great mauls of ranged weapons...

Wrong. Great maul is really short and slow:
weapon length 68
spd rtng 80

Almost all (or even all) players can avoid\dodge this attack by side-teps or back-steps, or by counter-attacking (because of faster weapon).

But those lances are ultimate weapon ATM.
As said before - you can't even reach thrower. While he just eliminate your shield in 1-2 lances and kill you with a next one.

I have not suggestion how to solve this, but 100% what it must be fixed (somehow).
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Offline Heroin

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Re: Remove Throwing Lances
« Reply #26 on: March 01, 2011, 04:56:33 pm »
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Even while wearing chainmail or even transitional you can be one hit but throwing lances if you're moving towards them.  They look ridiculous, five foot long lances that do ridiculous amounts of damage, are extremely accurate and even do bonus damage against shields.  Javelins and throwing spears/jarids are a bit OP as well, but not as ridiculous as throwing lances.  I just think they should be removed from the game.  Who's with me?!?

One hit? Yes. Just about everything else you said was false. Not going to bother reading the rest of this whine thread. Throwing isn't OP. Throwing got nerfed HARD in the big patch, and pretty much sucks now. There are just so many more throwers because it no longer pays to be a specialist, and throwing is an easy fit for a sidearm to a melee player. Return the WPF costs to what they were pre-patch, and you will see less ranged spam. Without the bonus WPF from retirement, the old WPF costs would not be imbalanced.

On the topic of lances, they are SUPER inaccurate, even with lots of PT and proficiency. The cost is absurdly high, and you only get 2 in a stack. So yeah, they one-shot people in mail, if you can manage to hit them. But hitting them requires that you use the force, pray to all the gods of all the religions, and pay off game developers.

I'm not a thrower, but I had a pure thrower when the patch hit. I stopped playing a thrower because of how badly they ALREADY nerfed throwing. When I get hit and killed by a throwing lance, I simply smile to myself, knowing that the next 10 times he throws at me, he will likely miss his mark.
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Offline Spawny

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Re: Remove Throwing Lances
« Reply #27 on: March 01, 2011, 05:01:14 pm »
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I have screens proving otherwise.

PICS! Or it didn't happen...

Anyway, I agree with Heroins post.

I hardly play my thrower these days because it's hardly any fun. Everytime you kill someone without a headshot or long range throw you get called a noskilled noob.

But everyone once in a while I like playing my thrower and kill people with throwing axes/lances.
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Re: Remove Throwing Lances
« Reply #28 on: March 01, 2011, 05:02:23 pm »
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OMG, dont say that throwing isnt op, because actually it IS. When i had thrower (postpatch!) I always carried 1 stack of lances and 3 stacks of javelins - simply, 2 lances to throw at the best of the best, such as Phyrex, Georges etc and javelins for others.

1hit1kill with javelins was possible, guess what dmg i got with lances ;)

Offline Brutal

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Re: Remove Throwing Lances
« Reply #29 on: March 01, 2011, 05:09:34 pm »
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One hit? Yes. Just about everything else you said was false. Not going to bother reading the rest of this whine thread. Throwing isn't OP. Throwing got nerfed HARD in the big patch, and pretty much sucks now. There are just so many more throwers because it no longer pays to be a specialist, and throwing is an easy fit for a sidearm to a melee player.

+1
However, it's seem the population of thrower is beginning to dwindle at the profit of crossbow.
Throwing is good right now, it's the best ranged at short range like it should be (unlike pre-patch) and i much prefer dying to a ranged guy that is standing a few meter from me than a xbow or archer that i don't even see.
Overall i get more killed by xbow or archer than throwing.
 
1hit/kill is only possible with jav on a agi guy with very low armor or low levels and 8+ PT, so it's very rare. With 11PT most people survived my Jarrid...