The solution to cavalry should be obvious, simply give horses QWOP controls and cavalry would be twice as hilarious and ineffective.
This. Increase all horse stats a lot (to realistic levels, or even to the super-zero-inertia-frictionless-turbojet-bugs level of "humans" in this game) and make them horrible to control. Qwop-like maybe is a little too much, although with training the 100m isn't that difficult.
Now that I'm catching my cav vs cav skills again, I don't want a cav "nerf" anymore
Although clearly the ranged nerf increased the number of shieldless infantry and with long weapons and/or high agi, making the part of the footmen I can't attack with them being aware larger. I also see that teams play a lot better now. They don't spread out anymore, and generally tend to protect each-other much more than before.