Poll

poles made faster if pole stun is removed?

yes
no
do not remove polestun

Author Topic: polestagger  (Read 13251 times)

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Offline Casimir

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Re: polestagger
« Reply #90 on: January 30, 2012, 11:54:11 am »
+1
Give polearms stagger only to weapons with two attack directions.

Buff weapon damage slightly for those that loose the stagger.

Speed is fine.

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Offline Fartface

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Re: polestagger
« Reply #91 on: February 01, 2012, 10:03:15 am »
0
Ofc u say this when u are a big polearm user, i find the polearms animation pretty damn good aswell. And the fact that u dont notice stagger much is because u might not be on the receiving end as much. Trust me, hitting a guy twice after 20 secs of fight. And then he hits u once and it becomes 2 strikes because u get stunned on the first hit. And that is just bullshit. It shouldent just be fixed on slow polearms, but most polearms.

The other reason that u say, u dont notice it that much, could be because u might want to keep it. Since its one of the biggest advantages a class ever had.
Been both 2h and pole.
First starters i use an battlefork, My polestagger when hitting somebody from behind or just a delayed attack is mostly so high that i can do the second hit without my opponents being able to block.
BUT why all 2handers even the heavy bastard sword seem to be longer than my battlefork?
Id like polestagger to be removed if an 180range lolstab gets removed aswel.
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Offline _Tak_

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Re: polestagger
« Reply #92 on: February 01, 2012, 10:53:40 am »
0
If the polestagger remove then cav will get buff?

Offline Senni__Ti

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Re: polestagger
« Reply #93 on: February 01, 2012, 01:56:21 pm »
0
not that kind of polestagger me thinks :P

Offline Zerran

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Re: polestagger
« Reply #94 on: February 01, 2012, 03:11:31 pm »
+2
If the polestagger remove then cav will get buff?

I think what you're thinking of is horse rearing, which has never been called into question in a serious manner. THAT would be a massive buff to cav.

Polestagger is an effect when getting hit by a polearm which makes your character "stagger" (In the animation, your character jerks backwards a bit), effectively stunning you for a short time. It's a mechanic that, imo, is very good for weapons like spears and support polearms, however it's a bit unnecessary for weapons like the poleaxes.
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Offline oprah_winfrey

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Re: polestagger
« Reply #95 on: February 01, 2012, 03:19:35 pm »
0
I think what you're thinking of is horse rearing, which has never been called into question in a serious manner. THAT would be a massive buff to cav.

Polestagger is an effect when getting hit by a polearm which makes your character "stagger" (In the animation, your character jerks backwards a bit), effectively stunning you for a short time. It's a mechanic that, imo, is very good for weapons like spears and support polearms, however it's a bit unnecessary for weapons like the poleaxes.

I think he means if polestagger is removed, less people will use polearms in general, so less horse rearing will occur.

Offline The_Bloody_Nine

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Re: polestagger
« Reply #96 on: February 01, 2012, 03:49:31 pm »
0
Give polearms stagger only to weapons with two attack directions.
mh, its mostly these weapons where I have problems with it. I mean, I know every time I get hit with a thrust by awlpike (or similar) there will be a follow up thrust so I try to block down but very often it seems simply impossible to do.

Offline Zerran

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Re: polestagger
« Reply #97 on: February 01, 2012, 03:56:51 pm »
+1
mh, its mostly these weapons where I have problems with it. I mean, I know every time I get hit with a thrust by awlpike (or similar) there will be a follow up thrust so I try to block down but very often it seems simply impossible to do.

I'd say just remove polestagger from any weapon with 89 or more speed and 30+ pierce on the thrust.
« Last Edit: February 01, 2012, 03:59:04 pm by Zerran »
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Offline Turboflex

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Re: polestagger
« Reply #98 on: February 01, 2012, 04:05:45 pm »
0
Huh? The problem is with poleaxes/halbreds and becs getting the stun so they can double slash. Thrusting isn't an issue.

Offline _Tak_

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Re: polestagger
« Reply #99 on: February 01, 2012, 08:37:29 pm »
0
I think what you're thinking of is horse rearing, which has never been called into question in a serious manner. THAT would be a massive buff to cav.

Polestagger is an effect when getting hit by a polearm which makes your character "stagger" (In the animation, your character jerks backwards a bit), effectively stunning you for a short time. It's a mechanic that, imo, is very good for weapons like spears and support polearms, however it's a bit unnecessary for weapons like the poleaxes.

I see, but if pole stagger is remove , i am 100 % sure that pike ,  long spear and awlpike and other polearm will surely become pretty useless, and pikers won';t be able to support infantry anymore if it actually got removed. Without pole stagger the thrust animation will become just like 2 handed, no point.

I think he means if polestagger is removed, less people will use polearms in general, so less horse rearing will occur.

Indeed if the Dev actually remove polestagger, polearm user will then rage about the nerf again. When polearm got nerf , then cav got nerf, then everything nerf and then nerfs continue...

Offline woody

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Re: polestagger
« Reply #100 on: February 01, 2012, 10:49:45 pm »
0
I voted leave in stagger, I bloody hate it but its poles thing. Plus its how it is in native and I forget to parry twice sometimes anyway.

Offline robert_namo

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Re: polestagger
« Reply #101 on: February 02, 2012, 02:52:06 am »
0
about 3 days ago I made a 27/12 polearm STF, most people have seen this alt on NA_1.

My main is a 2h, nodachi to be more specific, 23/18. My nodachi is 92 speed.

On my alt I use many different polearms, but I have enjoyed using the German pole axe because it is long, decent damage, bonus against shields and lets not forget the polestun, but here is my problem, a base German pole axe has 90 speed and my alt has 4 wm (my main has 6).

That should mean that my nodachi should outswing the GPA, however; my play style is too hold my swings to get people to unblock, I even try to use the reach around so even though they are still blocking, my weapon bypasses their block because I hit them in the back.

My alt doesn't have that problem, all I have to do is run circles around them and they can never block an attack.

My iron staff knocks out people in 3 hits and no one has ever outswung me.

I would respec but I'm 4 mil xp to 33.

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Offline Snoozer

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Re: polestagger
« Reply #102 on: February 02, 2012, 08:17:47 am »
0
r u IFIKILLYOUWITHTHISNERFIT????(something like that)

btw what is your signature?

i think the whole stat system should be redone it imo  inaccurate and quite frankly does not tell you what it should

its too vague in the first place and the data its vague about is incorrect

its lengths are wrong(the most recent study http://forum.c-rpg.net/index.php/topic,25086.0.html)

its speeds are wrong(i am far more fast then my MW glaives stats state maybe 2-4 points more?imo at least)

 even for the shields it does not say how many slots they are on the site(huscarl is 2 slot yet it says nothing)
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Re: polestagger
« Reply #103 on: February 02, 2012, 08:01:06 pm »
0
FU ALL NO NERF FOR POLEARMS. Do it and i put my chopstick in your ass...! FU
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Offline Dezilagel

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Re: polestagger
« Reply #104 on: February 02, 2012, 08:02:33 pm »
0
Remove it (put knockdown) and then balance it afterwards - simple.
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