I wish our dear devs would be brave enough to start a company and announce a new game which will be funded by donations, similar to C.A.R.S. development model.
Hopefully they have "grown" enough to make their own combat system, more advanced and complex than what we have in Warband.
For engine I would like to see something like
this (
video). It's not medieval combat game specific but it seems to me it can be used for anything you like, has decent graphics and it's awesome and truly advanced tech overall. Also people who are making it said it's gonna be indie dev friendly which means it will be dirt cheap to licence. From what I've read it has some really advanced features which are related to real life physics. It only needs proper fighting system (developed by equus africanus asinus crew) and a lot of content.
We (community members and already recognized c-rpg moders) can provide that content. We could import or make some new buildings in Google SketchUp (for example) and manually create medieval villages and cities all over the globe. Engine I'm proposing has 1:1 Earth's terrain mapping with exact elevation parameters aka real deal. If one of two people worked on creating of such vast amount of content it would take ages but if, let's say, 100 of us responsible people unite, that task can be done pretty quickly.
Imagine playing strategus in such engine, in one persistent, realistic world
Gods of c-rpg, what do you say?