Re: Mountain Warfare
Now that I can look at screenshots I was a little confused about the map.
I think the root of the problem is timing. I haven't played a round on the map where the team at spawn A didn't easily beat team B to that high part near the stairs on the right. Maybe if you flatten the closest hill to the B spawn they could get there faster, or move the spawn a little? You don't want to make the left route too long for them, though. I don't know how accurately you labelled the spawns, but it looks like team A has both a shorter and much flatter path to that point.
I wish cliffs weren't so broken in this game, that really limits mapping and gameplay.
I think the map looks good and it seems to play well for most classes. There were some epic bridge battles, too.