Another thing:
support class, support class, support class, support class is all I read for pages now. Can anyone tell me how archers can "support" their team right now ? They either oneshot enemies or dont support at all.
Is the slow missile speed helpful for you team, causing those arrows to take more than a full second to hit a close/mid range target, so friendlies get the opportunity to "catch" them right before they would have hit the enemy ? Is this why archers are a supportclass ? I think not.
Maybe then it is the fact, that archers can weaken enemies from afar in order for inf to get easier kills. Well wait, with the recent nerf its 1HS or 12Bodyhits ( including dodging, hitbox errors, bowshotgunning it takes about 70% of all arrows you are carrying ) to kill a single enemy. Melees most likely wouldnt even need a single strike less to those targets you hit before.
But lets investigate further ... I could imagine its because archers can pinpoint enemies that are sneaking up behind fellow teammates, saving their lives or at least stunnig then for a second, right ? Sadly, behing a 45(30) year old guy, who spent half his life on training his archery skill does not mean youre able to operate a bow properly, leading to a high chance your bow will spaz out, headshotting your teammate that stands 90° to your right as you attempt to fire at enemies. The next shot might hit yourself in the knee.
Is it one of the "capabillities" above that make archers a support class ? Is there more the eye can see ? Please tell me.