Poll

I can't get no Map-isfaction..!

I'm satisfied with the current selection of maps
I'm moderately satisfied with the current selection of maps
I 'm not satisfied with the current selection of maps and I wish to make my voice heard in this thread!
Maps are horrible, add more maps that cater to my class!
Maps are horrible, I hate you

Author Topic: [Feedback] Maps on official servers  (Read 49085 times)

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Offline Tears of Destiny

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Re: [Feedback] Maps on official servers
« Reply #30 on: February 08, 2012, 01:04:40 am »
0
Now aren't these the exact same maps we played yesterday, the day before, and the day before, you get my drift. This sucks, why is it always the same maps, does the server get reset everyday or something, is there something that can be done so it's set to random maps, would be nice...
This seems true to me. People keep mentioning and showing the map rotation, yet it always seems to be the same ones when I log on the officials.... Like clockword, same bloody ones...
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Re: [Feedback] Maps on official servers
« Reply #31 on: February 08, 2012, 01:08:23 am »
+2
add tropical!!!!!!!
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Offline Lizard_man

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Re: [Feedback] Maps on official servers
« Reply #32 on: February 08, 2012, 01:17:20 am »
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It really is, always the same ones, and different rotations in the past have been the same, different maps but the same ones everyday. I know once the server is reset it'll go through all of them again, but is there anyway to say, make maybe 4 starting maps on random, so we would get different starting maps everytime. Hopefully we'll soon see a random map rotation, or maybe something so players can choose what the next map would be, say in the last round of the map you're playing. There are some great maps, it's a shame we don't get to see them, and don't say, well which ones, because even if we were to mention them, the chances of actually seeing them with the way the current rotation works is zero...
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Offline Mustikki

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Re: [Feedback] Maps on official servers
« Reply #33 on: February 08, 2012, 02:14:12 am »
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Jacko, could you make a new mix in the EU_1 map rotation, pls? :D
As you might know, we mostly play the same maps in the same time on every evening. So a hotfix could be to change the current map rotation, so the maps that has been played less would be in the start of map cycle.
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And maybe change of the first map, set_map native_ruins, to something else. We have played that map so many times.

Offline Lizard_man

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Re: [Feedback] Maps on official servers
« Reply #34 on: February 08, 2012, 04:34:51 am »
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Pretty much what Mustikki said, what we have now, it's like trying to count and reach 100, only counting like this, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10. Why does it do this in the first place, why can't we get past 10, sort this out and it would be great...
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Offline Fluffy_Muffin

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Re: [Feedback] Maps on official servers
« Reply #35 on: February 08, 2012, 10:14:16 am »
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Ill be adding 7 fresh new maps to the EU_crpg_melee as soon as the competiton is over, come check it out  :D

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Offline The_Bloody_Nine

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Re: [Feedback] Maps on official servers
« Reply #36 on: February 08, 2012, 10:26:08 am »
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Offline Jacko

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Re: [Feedback] Maps on official servers
« Reply #37 on: February 08, 2012, 10:31:28 am »
+1
EU1 updated. A lot fewer village maps. More custom maps (a lot of them x2). We'll see how it pans out.
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Offline _Tak_

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Re: [Feedback] Maps on official servers
« Reply #38 on: February 08, 2012, 10:32:54 am »
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In EU_2 , some of the new siege map has the same bug i mention long time ago. is taht at the first round all siege walls/ props will have extremely low hp, this was fixed by chadz few days ago after the patch, but this happens on the new maps.

Offline _Tak_

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Re: [Feedback] Maps on official servers
« Reply #39 on: February 08, 2012, 10:40:32 am »
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We just need more maps lol :D

Offline Armpit_Sweat

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Re: [Feedback] Maps on official servers
« Reply #40 on: February 08, 2012, 11:18:38 am »
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Personally, I hate new maps in general. I could play 10 good maps forever. Even 3 balanced, well made maps would satisfy me.

NO MORE NEW MAPS! Improve on what we have, or even better - remove few ugly, unbalanced maps from rotation.

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Offline Lizard_man

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Re: [Feedback] Maps on official servers
« Reply #41 on: February 08, 2012, 03:55:07 pm »
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I agree with armpit on one point, there are plently of good maps that have seen to vanished. Thanks anyway Jacko, will give feedback on the new maps. I would also like to know, is the problem of the same maps everyday been sorted, will we see a variety of different maps each day, or are we destined to see the same maps again and again?
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Offline Jacko

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Re: [Feedback] Maps on official servers
« Reply #42 on: February 08, 2012, 05:05:55 pm »
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I disagree with Armpit. I believe it is better to have plenty of okey maps then a few 'balanced' maps, simply because this is not Counter Strike. Balance should be made by players working together, not by cleverly placed buildings.  Of course some maps are simply 'unbalanced', and will be weeded out in time.

Honestly, if you see the same map over and over, it is most likely because you play at the same hours each day. At least I never had this problem. But, if it happens 'again', please post what maps that seem to break the cycle, and I will take a look.

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Offline Lizard_man

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Re: [Feedback] Maps on official servers
« Reply #43 on: February 08, 2012, 05:26:59 pm »
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NO MORE NEW MAPS! Improve on what we have

This is the point i agree on with armpit. Jacko, it's the same maps every god damn day, same today aswell, someone said they saw a new map but other than that. The last map i played last night was the first map i played today, how many maps are on this cycle, 10? Increase the cycle to the 100 or so maps that are on the list, why even repeat the same maps, we want variety...
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Offline Jacko

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Re: [Feedback] Maps on official servers
« Reply #44 on: February 08, 2012, 05:59:02 pm »
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You might want variety, but  some people obviously want the opposite. You got variety, you whine about lack of "good maps", and now you will most likely do the same about this rotation.

This is not a map problem, or even a rotation problem. This is just 'map fatigue', and will happen, over and over.
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