Poll

I can't get no Map-isfaction..!

I'm satisfied with the current selection of maps
I'm moderately satisfied with the current selection of maps
I 'm not satisfied with the current selection of maps and I wish to make my voice heard in this thread!
Maps are horrible, add more maps that cater to my class!
Maps are horrible, I hate you

Author Topic: [Feedback] Maps on official servers  (Read 49207 times)

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Offline Lizard_man

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Re: [Feedback] Maps on official servers
« Reply #60 on: February 10, 2012, 02:05:57 am »
0
Pretty hard remembering what is what with the images provided, but here's a list of some good village maps we haven't seen in a while... :P

Habba
Qalyut
Mazigh
Ehlerdah
Uhhun
Dusturil
Dugan
Dashbigha
Ada Kulun
Dirigh Aban
Jayek
Vezin
Tadsamesh
Dumar
Ilvia
Pagundur
Ruluns
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Offline Jacko

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Re: [Feedback] Maps on official servers
« Reply #61 on: February 10, 2012, 09:46:32 am »
+1
This excellent site has pictures of all dem C's: http://eelio.pagesperso-orange.fr/
Monkeys!

Offline Mustikki

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Re: [Feedback] Maps on official servers
« Reply #62 on: February 10, 2012, 10:00:08 am »
+1
I think it would be much better to play (atleast sometime) without any of those native village maps.
We have played them so long time.

Offline Mustikki

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Re: [Feedback] Maps on official servers
« Reply #63 on: February 10, 2012, 10:03:00 am »
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Thanks for the info.

The horse trap is a feature i made when i did this map. :D

Offline Lizard_man

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Re: [Feedback] Maps on official servers
« Reply #64 on: February 10, 2012, 02:24:13 pm »
0
This excellent site has pictures of all dem C's: http://eelio.pagesperso-orange.fr/

Thanks Jacko, will have a look later on, hopefully some other people will aswell, what do you think of the ones posted? Maybe have a poll and let the players decide on some of the maps, would be nice... :P
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Offline obitus

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Re: [Feedback] Maps on official servers
« Reply #65 on: February 10, 2012, 07:49:26 pm »
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Thanks Jacko, will have a look later on, hopefully some other people will aswell, what do you think of the ones posted? Maybe have a poll and let the players decide on some of the maps, would be nice... :P

i always just used qmu/qmd to vote.

agree with mustakki, native village maps are dull and i've only been playing them for ~4 months.  i think instead they should add a few of the good user maps that have been hosted on community server.  here's a little list of ones i personally think are good:

winter_lumber_ats
frontier
« Last Edit: February 11, 2012, 10:30:45 am by obitus »

Offline Keslord

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Re: [Feedback] Maps on official servers
« Reply #66 on: February 14, 2012, 03:11:21 am »
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(As a side note, please give us a sticky for NA siege where we can bitch about the maps.)

Sorry,  I don't know the name of the map, but it's right before Jammadi Castle in the rotation.

The flag is OUTSIDE the castle.

Map just killed the server.

Please don't pull a "community server" and leave this map in rotation for a month.

Take it down. Now.

Please.

(click to show/hide)

(click to show/hide)



Offline Shik

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Re: [Feedback] Maps on official servers
« Reply #67 on: February 14, 2012, 03:33:54 am »
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You can get the name of a map in game by pressing the QMD or QMU button combinations. By my guess this should be Asugan Castle c - it seems that it's fixed now, let me know if it isn't.

Offline Jacko

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Re: [Feedback] Maps on official servers
« Reply #68 on: February 14, 2012, 01:04:09 pm »
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You call that broken, hah!

You don't need a whole other thread, just write in this one.
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Offline Keslord

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Re: [Feedback] Maps on official servers
« Reply #69 on: February 15, 2012, 12:34:30 am »
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awesome.


Shik, you kick ass. I'm playing the fixed map right now.


Thank you for your prompt response.


Offline Elmuri

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Re: [Feedback] Maps on official servers
« Reply #70 on: February 16, 2012, 03:25:22 pm »
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Could Tropical be maybe only 1 time in EU1 rotation? Usually I have stable 110 FPS, but tropical always drops it to 40 and its quite annoying. This should not be my computers fault, so I blame the map

Offline obitus

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Re: [Feedback] Maps on official servers
« Reply #71 on: February 16, 2012, 11:38:43 pm »
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Could Tropical be maybe only 1 time in EU1 rotation? Usually I have stable 110 FPS, but tropical always drops it to 40 and its quite annoying. This should not be my computers fault, so I blame the map

How does your computer fare on Mustikki's (not native) Nord Village?  That map always gives me the lowest fps so I benchmark against it.

Try turning grass density down or dynamic lights off, both should help significantly
« Last Edit: February 16, 2012, 11:43:55 pm by obitus »

Offline Elmuri

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Re: [Feedback] Maps on official servers
« Reply #72 on: February 17, 2012, 02:55:52 pm »
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I don't have any problems in Nord Village, but I'll try changing those options next time

Offline karasu

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Re: [Feedback] Maps on official servers
« Reply #73 on: February 20, 2012, 12:29:38 am »
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Hey jacko, since you might have been afk on IRC for a long time I'll post here my feedback on one of the maps in Siege rotation.

It's actually not a C map, it's most specifically the Forest Assault map, which is very unbalanced now without ladders. It's very easy for defense to keep the only 2 entrances very well blocked and guarded all the time.

Perhaps an extra ladder on the left wall would be a good addition (with some additional small tweaks to safeguard defense).

Tell me what you think about it, I'll pm Cohen regarding it since he's the map creator.

Offline _Tak_

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Re: [Feedback] Maps on official servers
« Reply #74 on: February 22, 2012, 10:53:02 pm »
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Lag:


Reason : Trees.

Nerf trees please , they make the map laggy as hell.

some map has tons of trees and i get lag on those map. i did try to go on module.ini to remove the tree meshes, it help but i will crash into invisible barriers.


reduce trees on some maps please,  on some maps too much trees around