I just recently realized that the difference in high or low athlethics isn't in the top speed, which is very minor, but the sidestepping speed, which you use while fighting. I went from 21/18 to 18/21 and I don't regret it. You can just control the fight with high athlethics, you can survive on your own against multiple enemies.
Your insistence that agi builds can get out when surrounded by enemies? Or is that an inference, because it is idiocy to think all 5 guys are going to miss.. every time.. when the Str build can rely on hp and armor ALL the time.
In a me vs 3 or more opponents, agi is what makes you survive, and not even just that, maybe kill em all. I can constantly move in a way that keeps on enemy between me and the rest. Fighting them on at a time with sometimes a carefully aimed held overhead in one of the other guys faces and its not all that hard to win.
In that situation a str build would maybe kill 1 with the first hit, but then two guys will attack him simultaneously. Which is a pretty much inescapable situation if you move dirt slow. What good is all your hp and armour when you canĀ“t attack back.
Here, let me get the spoon. Agi builds are better.
Go ahead and ask a guy like Phase what his build is , just as an example.
And i wasn't talking about some clown build with 3 ps , let's talk ps 4-5 at least intstead. High ath let's you backpedal faster than some of your opponents move forward (ideal for killing shielders by staying out of range), high wm let's you either make a decent hybrid or put everything into one proficiency and thus compensate the lack of PS with the speed bonus (i've been 2slashed by agi builds just like i've been 2shot by str builds)
Loomed weapons +speed bonuses really help AGI builds stay on par with STR builds in terms of damage.
Balanced build are better than strength builds, strength builds are better than agi builds. With agi build being 15 str and down, balanced being 18-21 str, strength 24 and up.
If you really think agi builds are better than str builds, although I'm not sure what you define as an agi build, why don't you see anyone with an agi build. Except rare cases as Phase, I doubt he does better as an agi build than he would with a str build.
I really dont think the speed bonus difference between 4 and 8 athlethics makes up for a difference in 4 ps. Would be interesting to get some data about this, but I think damage gets hardly affected by having a few percent faster movement speed. I also think the damage increase from 30-40 wpf points is very minimal.
Which brings me to my ideas about changing WM. Having 5 or 8 weapon master gives you a wpf difference of like 23 points? I have 5 WM and I have 149 wpf. If I remember correctly a 8 WM has 172. WM is underpowered. The increase in cost for a wpf point is like exponential now. In the end the amount of WM barely matters cause you'll end up in the 130-180 regions anyway.
I think a 5 WM character should have something like 120 wpf, if he goes pure, and an 8 WM character like 190. Cause the game has become too slow for the average skill anyway. A bigger difference in WPF, which is only fair. A 23 wpf difference gives you like one percent swing speed increase and who knows how little damage increase. Oh and slightly lower breaking chance. A difference of 3 powerstrike gives you a shit ton of damage, again, not sure how much, but this is very noticable.