A horn bow can shoot two arrows for each longbow shoot. So, longbow is not balanced and need some love.
How? Giving:
- Speed.
- Missile speed. (Ridiculous +1 from horn bow. Tell me how a 1.80m bow can have the same missile speed than a 0.80m one)
- Accuracy.
- Ability to hold the reticule closed more than other bows.
I'm a rus bow user and I won't play longbow anymore until it's fixed. I'm bored of non-archers opinion. They just can't talk about they don't know.
Wrong. The Horn bow can't get two off against a Long bow. You have to use the Tatar and that is only if you hit with the first arrow for the stun.
Speed - No. We have other bows for speed. This is the Power bow.
Missile Speed - No. The arrows already fly almost too fast for melee to have a valid chance at avoiding them within 100 feet. Make them faster and 2 handers would have no chance. The nerf to athletics acceleration that was put in to buff cavalry because they kept crying about infantry dodging them would be even more pronounced against a faster missile speed. This is too bad because missile speed increases accuracy. If missile speed were to be adjusted, I would reduce the missile speed of the other bows and keep the Long Bow the fastest possible with balance against infantry.
Accuracy - Perhaps a slight increase in accuracy, but mostly No. It still draws too fast to be hyper accurate at short range. If they increased the draw time (yes I said it), then they could add laser point accuracy to it. Otherwise, no.
Ability to hold the reticule closed - I don't see why not. The reticule time used to be WAY short. Now it is longer, but guess what? I haven't noticed because I got used to shooting within half a second of the reticule closing. In other words, this change wouldnt affect my shots. It might make duels against xbower's more viable though.
Power - This is where the Long Bow should shine. Buff the damage to where it 1 shots Any horse that isn't armored. Then we will have a Long Bow worth using.