Two things I really don't like about cRPG right now (not that anyone cares):
1. Level cap doesn't allow diversity. I think that at least 70% of builds are 18/21 or 21/18, twohanders, polearmers, archers and cavalry, only crossbowmen and shielders go 15/24 or 18/18. This is boring. I think that soft cap should be moved to level 32, so that some people could have those OP, but very funny builds.
2. Ladders. We were playing "Pew pew" squad the other day, 7 stf archers. When we were on ground or on reachable places (first several rounds), everything was OK, we got some kills, but also got killed, and we were both winning and losing. Single player can't get close to the group of archers covering each other, he will get teared to peaces, but as soon as the group of players with couple of shielders moves towards you, they will bust your ass unless your infantry protects you. And I think this is OK.
As soon as we started placing ladders on good spots and destroying them, it was a whole other story. We couldn't lose a round. All we have to do was to be patient and volley fire at anyone crazy enough to approach the building.
So these are two things I would change, if I had any influence. "Classic" version had a diversity, but some other solutions are much better in current one. If "classic" version would be brought back to life, I would probably play both.