Author Topic: Does any other class have to "skip" a generation?  (Read 3690 times)

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Offline Fasader

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Re: Does any other class have to "skip" a generation?
« Reply #15 on: November 30, 2011, 01:41:23 pm »
+2
Ylca, please refrain yourself from posting further in this part of the forums.
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Offline Joker86

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Re: Does any other class have to "skip" a generation?
« Reply #16 on: November 30, 2011, 01:51:09 pm »
0
Come on, everyone makes a mistake or sometimes forgets/oversees something. I wouldn't be so unkind to generally deny somebody the right to post somewhere.
Joker makes a very good point.
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Offline Ylca

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Re: Does any other class have to "skip" a generation?
« Reply #17 on: November 30, 2011, 01:56:44 pm »
+6
Ylca, please refrain yourself from posting further in this part of the forums.

Yep, one of the few people willing to admit when they're wrong should totally never post again. Stellar post.

Offline RandomDude

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Re: Does any other class have to "skip" a generation?
« Reply #18 on: November 30, 2011, 02:14:23 pm »
+1
I think the main problem I had was that most ranged can loom 2 items to increase damage + armour but classes like 2h can only loom 1 item to increase dmg + 1 armour

Giving bows the same upgrades as other weapons ad no possibility to loom arrows could work - give archers their loom points back for those of course.

Offline Joker86

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Re: Does any other class have to "skip" a generation?
« Reply #19 on: November 30, 2011, 02:55:07 pm »
-1
Well, I would give archers the possibility to loom arrows, as for example infantry can loom its shield or cavalry can loom its horses, but I would say limit it on 2 more shots per loom level. You would have large bags of arrows (+2), really large bags of arrows (+4) and supersize bags of arrows (+6), which would hopefully increase motivation to heirloom arrows.

I don't think we should restrict heirlooming to certain items, as cRPG is about variety and choice.

But the more I think about it, the more I would support increasing heirloom bonuses accordingly to the slots an item takes.

Because in theory time is endless, and so are loom points.

Now let's compare a pikeman to a 1hd-cavalry-horse-archer-hybrid.

The pikeman will most likely only use his pike, because there are no other items that make sense in combination with an unsheathable, two handed 3-slot weapon, so he could heirloom:

- Pike
- Armour
- Helmet
- Gloves
- Boots

Whereas the hybrid can heirloom

- Bow
- Arrows
- Shield
- Sabre
- Armour
- Helmet
- Gloves
- Boots
- Horse

Which, if you think about it correctly, on long term strongly favours the second build.

So I think it would not be unfair to give a pike +2 damage and +1 speed per heirloom level, because playing a pikeman is currently the least rewarding class in cRPG.
Joker makes a very good point.
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Offline Dezilagel

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Re: Does any other class have to "skip" a generation?
« Reply #20 on: November 30, 2011, 03:46:16 pm »
0

Hmm... My sixth sense tells me you are a... Pikeman!  :o

Oh, and what you are suggesting is retarded. Should the hybrid be forced to do more generations for the same bonii? Dun le think so.

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Offline Joker86

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Re: Does any other class have to "skip" a generation?
« Reply #21 on: November 30, 2011, 03:53:38 pm »
0
Hmm... My sixth sense tells me you are a... Pikeman!  :o

I am not, I am 2hd inf  :P

Oh, and what you are suggesting is retarded. Should the hybrid be forced to do more generations for the same bonii? Dun le think so.

Hybrids are by definition more versatile. And your question can be easily turned around into "Should the pikeman have less boni to get from retiring?".

There needs to be found some solution. And especially after the market place was introduced it's nowhere near impossible to run around with maxed out equipment.

cRPG has still a lot of balancing to undergo...  :?
Joker makes a very good point.
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Offline SchokoSchaf

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Re: Does any other class have to "skip" a generation?
« Reply #22 on: November 30, 2011, 03:53:44 pm »
0
So I think it would not be unfair to give a pike +2 damage and +1 speed per heirloom level, because playing a pikeman is currently great fun in cRPG.
You can hide behind your teammates and stab people on long range, you are the anti-horse³. Honestly sometime I play pike with my 1h-shield char just for fun.
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Offline Joker86

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Re: Does any other class have to "skip" a generation?
« Reply #23 on: November 30, 2011, 04:00:50 pm »
-1
You can hide behind your teammates and stab people on long range, you are the anti-horse³. Honestly sometime I play pike with my 1h-shield char just for fun.

Everyone can hide behind teammates, the pikeman just doesn't have to step forward a bit to attack the enemy from the second row.

Archers are anti-horse. Pikemen only "block" horses, they don't kill them, unless the cavalryman sucks.

Really, compared with the possibilities of the other classes the pikeman is both most limeted and most hated by the developers (or why would they nerf the only class noone complains about?)
Joker makes a very good point.
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Offline Beat

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Re: Does any other class have to "skip" a generation?
« Reply #24 on: November 30, 2011, 04:42:27 pm »
0
also the armor nerf is an archery boost itself  :P

Everyone lost armor with the patch and arrows lost damage, which more or less balances out.  Melee weapon damage was unchanged for all but a select few items.  Seems pretty clear to me that archery got nerfed when compared to melee.


EDIT:  Oops, looks like Tennoth beat me to it on the first page and explained it much better too.  :P
« Last Edit: November 30, 2011, 05:01:22 pm by Beat »

Offline Lennu

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Re: Does any other class have to "skip" a generation?
« Reply #25 on: November 30, 2011, 04:52:02 pm »
0
When I was playing as an archer, I bough myself +1 bodkins. I COULD have bought 3 bodkins but in my opinion that would have been waste of money/looms. When talking about arrows, the 1st heilroom is the most important. +1 or +2 damage is just shit if you compare it to change to get 4 (2stacks of arrows +bow) more shots with piercing damage. Ofc, x3 bodkins are better than x1's. But I had to pay 300k for those +1 bodkins, when +3's would have cost around 1 million, nowdays they will cost some 1.5M or even more.

Offline duurrr

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Re: Does any other class have to "skip" a generation?
« Reply #26 on: November 30, 2011, 04:52:20 pm »
+1
i wish my shield gave me melee damage bonus like arrows do for bow

Offline duurrr

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Re: Does any other class have to "skip" a generation?
« Reply #27 on: November 30, 2011, 04:54:45 pm »
0
Everyone can hide behind teammates, the pikeman just doesn't have to step forward a bit to attack the enemy from the second row.

Archers are anti-horse. Pikemen only "block" horses, they don't kill them, unless the cavalryman sucks.

Really, compared with the possibilities of the other classes the pikeman is both most limeted and most hated by the developers (or why would they nerf the only class noone complains about?)
lol

im sure the lawlpike was totaly balanced

also the long spear overhead being friendly fire proof, yup, takes skill and balanced imo

Offline Joker86

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Re: Does any other class have to "skip" a generation?
« Reply #28 on: November 30, 2011, 04:59:48 pm »
-1
lol

im sure the lawlpike was totaly balanced

also the long spear overhead being friendly fire proof, yup, takes skill and balanced imo

I agree on removing the overhead swing, actually...  :?

And pikes were definitely balanced better than most other weapons/classes, e.g. ranged, cavalry, polearms (stun), throwing... you never had a problem with too many pikemen, or having the pikemen dominate the scoreboards and servers, like you had with archers or cavalry.
Joker makes a very good point.
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Offline Lennu

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Re: Does any other class have to "skip" a generation?
« Reply #29 on: November 30, 2011, 05:14:20 pm »
+1
Pike/long spear is awesome weapon, most people just don't realise it since it's not their top 10 weapon of choice. Mainly because that common sense says that pike/longspear can't be used in close/mid range melee :D

With their damage, reach and ability to stab around/though teammates without hitting them it makes a real killer in teamfights. I'd rather fight against 3 2handers/shielders/"normal" poleweapon users that go against 2 any other enemies when 1 is carrying a pike/longspear. 
Ofc, expecting that they all are familiar with their weapons.
« Last Edit: November 30, 2011, 05:16:32 pm by Lennu »