Author Topic: Version 0.252  (Read 67266 times)

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Offline Kafein

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Re: Version 0.252
« Reply #195 on: November 30, 2011, 08:57:05 am »
0
is it 0.252?

It's the server from where the launcher downloads the files. So it's updated and currently 0.252

Offline Kafein

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Re: Version 0.252
« Reply #196 on: November 30, 2011, 11:40:17 am »
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You can, but it still runs warband.exe and uses it's icon.

Changing the icon of warband.exe doesn't work ?

Offline Ylca

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Re: Version 0.252
« Reply #197 on: November 30, 2011, 11:43:44 am »
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How is it remotely fair that bodkin arrows have an entire loom generation that gives no benefit? Come on now.

0 - 0 - 1 - 2?

No other class gets screwed out of a generation in this manner, what gives?


Offline Lars

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Re: Version 0.252
« Reply #198 on: November 30, 2011, 12:03:52 pm »
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I don't know why, but i keep getting these messages, i'm using the latest launcher&cRPG version  :arrow:   visitors can't see pics , please register or login

Offline Vibe

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Re: Version 0.252
« Reply #199 on: November 30, 2011, 12:06:46 pm »
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Lars, you need to run Launcher every time you start the game, you probably haven't.

Offline Sagar

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Re: Version 0.252
« Reply #200 on: November 30, 2011, 12:08:43 pm »
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Quote
I don't know why, but i keep getting these messages, i'm using the latest launcher&cRPG version

You need to start a game from cRPG Launcher.

Offline Lars

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Re: Version 0.252
« Reply #201 on: November 30, 2011, 12:20:43 pm »
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You need to start a game from cRPG Launcher.
Lars, you need to run Launcher every time you start the game, you probably haven't.

Oh  :oops:, thank you

Offline Jacko

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Re: Version 0.252
« Reply #202 on: November 30, 2011, 12:28:35 pm »
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Jesus fucking christ.

Paded jack up from 3.5 to 4.4, and felt cap to 0.1?!

HOW AM I SUPPOSE TO PLAY THIS GAME!?
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Offline Corrado_Decimo

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Re: Version 0.252
« Reply #203 on: November 30, 2011, 12:42:37 pm »
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also awlpike speed reduced from 93 to 91.. now that i was getting the nack with my poLOLarm spammer alt.  :cry:

Offline Gravoth_iii

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Re: Version 0.252
« Reply #204 on: November 30, 2011, 12:45:27 pm »
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2h thrust feint bug is still there, i am saddened.
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Offline Xant

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Re: Version 0.252
« Reply #205 on: November 30, 2011, 12:53:56 pm »
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What bug is that...?
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Offline Leshma

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Re: Version 0.252
« Reply #206 on: November 30, 2011, 01:02:25 pm »
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I love new trust animation, it's kinda risky but it's very effective because most people aren't used to it :D

Offline Vexus

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Re: Version 0.252
« Reply #207 on: November 30, 2011, 01:43:04 pm »
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So anything will be done so people can know which weapons go in 2h/1h/pole mode instead of changing damage or nothing as usual?

I NEED to know if new 1h go into 2h mode or at least respond to this request.

Ps. when will skip the fun characters be able to respect or skip the fun on the same one making it able to repick it's stats?

Offline cmp

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Re: Version 0.252
« Reply #208 on: November 30, 2011, 01:46:34 pm »
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I NEED to know if new 1h go into 2h mode or at least respond to this request.

It says "Secondary Mode" on the website..

Offline Vexus

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Re: Version 0.252
« Reply #209 on: November 30, 2011, 01:51:19 pm »
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Hahaha thank you....

Some of the new "secondary mode" 1h weapons instead of using 2h animation just change damage, my question is which?