Here goes rage:
Let's look at the easy one first,
Nerf Archers.
1st Argument is that they are too many, and their numbers need to be kept down, or ruin gameplay as we know it. If not we become native which is an fps with some melee sugar.
2nd Argument is that they are now insanely powerful. They haven't done so much damage since oct last year? Long time ago.. Today I got 1 shotted in my triple loomed lamellar with double loomed lamellar gloves. (53 hp) It was by a MW longbow with MW arrows, but still. My STR STF char loose 70% or more HP with chainmail. Horses get`s one shotted too. Dunno whats going on here.. For sure the armour nerfs became a nice + for Archers and ranged. I do agree that the loomed vs non-loomed armour gap should go down to help new players, but look at arrowdamage. please.
Armor Weights,
or how it influences run speed and wpf
Right now, more armor has very few disadvantages. The increase in run speed happens mostly at the extreme lower end (at least it feels like that) and the advantage in speed quickly dissapate as you go into medium armour. The speed difference u get between medium and very heavy is almost negligible. Possibly because weapon weights are a near constant. I would see a rebalancing of how much the armours weigh, perhaps in stead of following the armour value proportionally, it could be offset by cost. I fear that we are moving quickly towards a heavy armour game, where there's no room for alternative playstyles or new players without the cash, skills and looms to have it themselves.
Cav..
Bonus Whine!
Pre-patch cav was balanced so it wouldn't often one shot medium armour without couching. Since armour values are down, this ability is back with a vengeance. Being one shot is lame, and not good for gameplay. Everyone deserve a chance! I think the lances needs to loose some dmg, and I dream about lances being less effective without any speed bonus. A horse at full speed should deal awesome damage, but not poking around at slow speeds. Example, tonight mostly good players were on EU1. 90% knows how to block decently, none are easy kills. Still Oberyn and Leed rake in insane scores out of proportion to all the other good players. I think cav needs to loose their consistent one shot ability, unless couching and cooperating. Cav is an awesome teamplay class, but very few does it, because it`s simply not necessary.