Poll

Should Heavy Lances also be 3 slots?

Yes
22 (44%)
No
28 (56%)

Total Members Voted: 50

Author Topic: Balance the Heavy Lance by making it 3 slot as well.  (Read 1681 times)

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Offline Ganner

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Balance the Heavy Lance by making it 3 slot as well.
« on: November 27, 2011, 08:55:12 pm »
-4
Pikes were the direct counter to horses and the survivability has been nerfed by limiting the backup weapon choices.  In my honest opinion cav should have the same limitations.  Make the Heavy lance three slot.

This would accomplish multiple things.

1.) Make cav chose between the protection of a shield or having a backup 1 hander.
2.) Balance the survivability with the new slots of pikes.
3.) prevent turtle cav from taking 2+ shields
4.) prevents tin can cav from becoming glaive or bec spammers when they get up after becoming dehorsed.
5.) makes other lances viable choices

When a cav gets dehorsed it should be at a disadvantage, it shouldn't just become a normal infantry.

Offline Tears of Destiny

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Re: Balance the Heavy Lance by making it 3 slot as well.
« Reply #1 on: November 27, 2011, 10:35:16 pm »
0
Hmm, I'm not sure I like this as traditionally cavalry had backup swords and a shield, where as pikemen only had 1 backup weapon.

And stuff...

Now from a game balance perspective, I still don't think this is a terribly good idea, but that is just me.
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Offline Lactose_the_intolerant

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Re: Balance the Heavy Lance by making it 3 slot as well.
« Reply #2 on: November 27, 2011, 10:41:03 pm »
+1
ya and the horse should take a slot too!

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Re: Balance the Heavy Lance by making it 3 slot as well.
« Reply #3 on: November 27, 2011, 10:41:47 pm »
0
Hmm, I'm not sure I like this as traditionally cavalry had backup swords and a shield, where as pikemen only had 1 backup weapon.

And stuff...

Now from a game balance perspective, I still don't think this is a terribly good idea, but that is just me.

Traditionally a lance was also a onetime use weapon

Offline Tears of Destiny

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Re: Balance the Heavy Lance by making it 3 slot as well.
« Reply #4 on: November 27, 2011, 10:44:56 pm »
0
Traditionally a lance was also a onetime use weapon

Hmm, the Great Lance like ones yes certainly, reusable lances like the Napoleonic lancers or the Late Polish Lancers or things like western European mounted sergeants never couched and did not do high speed pass thrusts...

You do have a good point there.

Ah sure why not, Nerf Cav! I mean, erm... Lancers!
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Re: Balance the Heavy Lance by making it 3 slot as well.
« Reply #5 on: November 27, 2011, 11:31:53 pm »
0
+1, heavy lance 3 slots, normal too and light lance stays 2 slot.
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Offline Lactose_the_intolerant

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Re: Balance the Heavy Lance by making it 3 slot as well.
« Reply #6 on: November 27, 2011, 11:37:34 pm »
0
pikes got overhead back, making them more again a dueling weapon. you'll see pike lovers back (like crafty)

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Re: Balance the Heavy Lance by making it 3 slot as well.
« Reply #7 on: November 27, 2011, 11:42:02 pm »
+1
Lol no.

Offline polkafranzi

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Re: Balance the Heavy Lance by making it 3 slot as well.
« Reply #8 on: November 27, 2011, 11:44:13 pm »
0
When a cav gets dehorsed it should be at a disadvantage, it shouldn't just become a normal infantry.

Why not?

If the rider spends a lot of time practicing off the horse he should be equal to any infantry, his brain shouldn't turn to mush and he forgets how to fight just because he is de-horsed.  Also he suffers because he has 5 or 6 points in riding instead of somewhere else anyway.

Fail topic.

EDIT:

If anything, a rider should get a fucking bonus slot or something, to carry more shit, because the saddle can have a sheath like they sometimes used to, which the rider could store a weapon...derp.
« Last Edit: November 27, 2011, 11:47:47 pm by polkafranzi »
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Re: Balance the Heavy Lance by making it 3 slot as well.
« Reply #9 on: November 28, 2011, 01:21:56 am »
0
+1, heavy lance 3 slots, normal too and light lance stays 2 slot.
And Great Lance 1 slot? It's couch only...

So heavy lance 3 slots, normal/light/Practice 2 slots and Great/Jousting lance 1 slot? Count me in :D Would also be correct since the lance+sword+big shield would mainly be for the couch only horsemen, while the others would have to take a lesser shield.
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Re: Balance the Heavy Lance by making it 3 slot as well.
« Reply #10 on: November 28, 2011, 01:47:40 pm »
0
I would rather like to see cav using heavy lance just for stab and great lance for couching. But that's just me I suppose.

I don't really see the need for this other than internal lance balance. Heavy lance is overused and that should change. Find a way.

Offline dodnet

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Re: Balance the Heavy Lance by making it 3 slot as well.
« Reply #11 on: November 28, 2011, 01:52:15 pm »
0
+1, heavy lance 3 slots, normal too and light lance stays 2 slot.

As long as light lance stays 2 slots, I'm fine with it  :mrgreen:

I would like to see more diversity in cav, as almost everyone (except me) uses Heavy Lances only.
« Last Edit: November 28, 2011, 01:54:24 pm by dodnet »
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Re: Balance the Heavy Lance by making it 3 slot as well.
« Reply #12 on: November 28, 2011, 02:02:10 pm »
+2
Pikes were the direct counter to horses and the survivability has been nerfed by limiting the backup weapon choices.  In my honest opinion cav should have the same limitations.  Make the Heavy lance three slot.

This would accomplish multiple things.

1.) Make cav chose between the protection of a shield or having a backup 1 hander.
2.) Balance the survivability with the new slots of pikes.
3.) prevent turtle cav from taking 2+ shields
4.) prevents tin can cav from becoming glaive or bec spammers when they get up after becoming dehorsed.
5.) makes other lances viable choices

When a cav gets dehorsed it should be at a disadvantage, it shouldn't just become a normal infantry.

I agree with you on this, especially that dehorsed-cav shouldn't be as strong as normal infantry. However, if you plan on gimping them on foot, you need to address the issue of horses getting 1 or 2-shot with ease. If the horse dies as fast as it currently does, and they are gimped on foot, then there is no point in cav at all.

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Re: Balance the Heavy Lance by making it 3 slot as well.
« Reply #13 on: November 28, 2011, 05:41:43 pm »
+2
Dismounted cavalry players ARE at a disadvantage when compared to normal infantry. They have to have fairly high agility, and use several skill points for riding. In that respect, their ability in a melee is similar to that of an archer. They can hold their own if they're skilled, but they'll never be as capable on foot as a pure melee character.

Honestly, I think that the heavy lance is fine as it is. Its damage, length, and speed are all very well balanced, and the ability to use a sword+shield or 2-handed weapon as backup is perfectly fine.

Rather than lances, I think that the heavy horses are what need a nerf. Their use is supposed to be restricted by their high upkeep, but cRPG has many long time players with deep pockets, to whom upkeep is a non-issue. This is bad news for the rest of us, who are forced to endure their extreme resilience and endless bumping. They were kept somewhat in check by the proliferation of long spears and pikes, which could needle them and keep them at bay with rearing - but with the latest patch, they've got free reign. It's almost a futile effort trying to fight them at this point; you can swing at them and take a fraction of their health at the risk of being speared, or you can block and be trampled to death by bump after bump after bump - and that's only in a 1v1. A player on a heavy horse with heavy armor and a heavy shield is able to charge through groups of embattled enemies with impunity, knocking them down like a bunch of helpless medieval bowling pins. I understand that bumping is a large part of what makes heavy cavalry useful, but IMO it's gotten completely out of hand.
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Re: Balance the Heavy Lance by making it 3 slot as well.
« Reply #14 on: November 28, 2011, 05:43:53 pm »
0
18/18 build is perfect for Cavalry.

So what makes you think they have a big disadvantage?Actually, their Disadvantage is extremely small, even with shield.

Either they have 1 athletics or 1 PS less than most opponents.Wow.Such a big disadvantage.

They should be a little more gimped.

I liked it when you needed 6 agi for each riding and the Plated charger was 6 riding, meaning you could only ride it with 30 agi.Now THAT was an Disadvantage worth speaking of.I´d like to have that again.
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