Already wrote my suggestion.
Basically I like to see this game skillbase as much as possible, and free hits after somebody glance on you not fit there (ofc it need some skill to make people glance, but still its random) and if somebody hit you 4+ times you deserve a die because you suck.
Nothing personal, i have different view on this, thats all.
Thats because of iron flesh along with STR that makes people survive 4 hits.
My current setup is 74 body armor with that i get to take on regular basic about 2 to 3 hits if im lucky since i dont have any iron flesh and only 16 str NOTE: im talking about hits on the body not head or legs.
That 3rd hit is because of my heir loomed armor which is the result of retiring 6 times plus i really only wear that suit because of the look/style
On my old setup i had about 68 body armor and 21 str and 6 IF with that i could take 3-4 hits but that´s because of the increased HP that comes along with ironflesh and str. not armor heirlooms.
Paul have all ready fixed what was broken and that was the chance of glance being off the roof back before he changed the soak values.
If you really think that 14 body armor gloves and armor makes such a huge difference your wrong we are talking about 1 more hit.
Plz explain to me what would be the point of retiring 6 times to brag about having +8 body armor in total and not surviving that 1 extra hit?
In the end why nerf something which aren't broken
:
Point of looming your armor n gloves are for that 1 extra hit you can take unless faced against a STR whore or bodkin arrows.
It used to be OP back when glancing blows was common now....... i dunno off course surviving 1 extra hit means something but its not something i would call a nerf for.