Poll

Should armor looms be reduced in effectiveness?

Yes
52 (55.3%)
No
42 (44.7%)

Total Members Voted: 93

Author Topic: Armor heirlooms  (Read 7193 times)

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Offline rustyspoon

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Armor heirlooms
« on: November 24, 2011, 07:43:41 am »
0
So the devs have reduced the effectiveness of heirlooms across the board EXCEPT for armor. Why is that?

Fully loomed armor and gloves will give you +14 to armor. Doesn't that seem a little high? This combined with the armor soak changes have made it terribly frustrating to be a 1-hander. How about we reduce this ridiculous buff and stop the armor crutching.

I propose instead of armor heirlooms giving a bonus of +2/+2/+3 that it should be +1/+1/+2.

What say ye?
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Offline Vibe

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Re: Armor heirlooms
« Reply #1 on: November 24, 2011, 07:45:49 am »
0
This a hundred million times.

Can't stress enough how effective it is having a loomed body armor+gloves.
Nerf this shit to +4 for lordly body armor and +3 for lordly gloves, lordly boots and lordly helms.

Rusty, make a yes/no poll?

Offline Dezilagel

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Re: Armor heirlooms
« Reply #2 on: November 24, 2011, 07:50:21 am »
0
"cough" ranged looms "cough"

Otherwise - Agreed.
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Offline Cepeshi

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Re: Armor heirlooms
« Reply #3 on: November 24, 2011, 07:51:39 am »
0
Yeah, nerf it! Even tho i just wanted to start looming gloves + armor  :mrgreen:

Offline Vodner

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Re: Armor heirlooms
« Reply #4 on: November 24, 2011, 09:42:20 am »
0
Voted yes. Armor looms are really broken at the moment. An individual should never survive more than four swings.

I say this as somebody with +3 plated mittens and +3 heraldic mail.

Personally I would like to see armor/gloves only gain 1 armor per heirloom.
« Last Edit: November 24, 2011, 09:44:43 am by Vodner »

Offline Cepeshi

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Re: Armor heirlooms
« Reply #5 on: November 24, 2011, 09:44:56 am »
0
I voted yes, cause i can  :mrgreen:

Anywhat i am interested to see if some people who sport +3 armor/gloves will be supportive in this case. (Xcept the one above me)

Offline Gorath

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Re: Armor heirlooms
« Reply #6 on: November 24, 2011, 09:49:30 am »
0
+3 gloves and body armor.

I voted yes.

Of course I would love some warning first so I can sell them off to some sucker in order to buy +3 weapons instead since they will skyrocket in power.
And I should be nice or polite to anyone.... why exactly?

Offline Cepeshi

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Re: Armor heirlooms
« Reply #7 on: November 24, 2011, 09:53:08 am »
0
Yeah, just as i got warned before my tears got nerfed to oblivion, naaaah, not going to happen  :mrgreen:


Offline Gorath

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Re: Armor heirlooms
« Reply #8 on: November 24, 2011, 09:59:17 am »
0
Yeah, just as i got warned before my tears got nerfed to oblivion, naaaah, not going to happen  :mrgreen:

I have my sources...  :wink:
And I should be nice or polite to anyone.... why exactly?

Offline Cepeshi

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Re: Armor heirlooms
« Reply #9 on: November 24, 2011, 10:39:16 am »
0
I have my sources...  :wink:

mind sharing? i can share some STDs in return  :mrgreen:

Offline Tzar

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Re: Armor heirlooms
« Reply #10 on: November 24, 2011, 11:00:55 am »
-2
With the new soak values high armor points lost its edge so i say no you hardly see people glance at all unless they are completely retarded and cant do 1 decent swing or happen to be archers who skipped PS...

All i see on this forum is nerf nerf nerf nerf nerf nerf......


Why not buff melee weapons instead maybe increasing the combat speed of the game since atm we have such a slow combat speed thx to the tons of nerfs...



« Last Edit: November 24, 2011, 11:11:07 am by Tzar »
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Vibe

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Re: Armor heirlooms
« Reply #11 on: November 24, 2011, 11:02:07 am »
-1
Nearly 50% voted no, without one posting a valid reason why armor looms shouldn't be nerfed...

"but boo hoo I grinded my life on this game, I deserve another million armor points for that alone!!!!"

Keep armor crutching, noobs.

Offline Gurnisson

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Re: Armor heirlooms
« Reply #12 on: November 24, 2011, 12:38:24 pm »
+1
6 generations for 7 body armour? Meh, feel that's too little of a bonus. Some guy suggested that body armour gave +7 body armour while gloves should be made impossible to heirloom, and those points were returned. If so, you would get a maximum of +7 body armour, but it would only cost you the same 3 generations as it does now.

Also, while we're at it, nerf bow heirlooms to the ground.
I voted Gurnisson cause of his fucking bendy pike, I swear noone can roflcopter stab like he can.

Offline Leshma

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Re: Armor heirlooms
« Reply #13 on: November 24, 2011, 01:07:07 pm »
+4
I have everything lordly (boots, body, hands and head) and I agree with this. Armour heirlooms give too much of an advantage in melee fights against opponents who use CUT weapons. Especially if you roll STR build (unlike me who is agi phool).

But against pierce/blunt it doesn't matter really and against range it's almost ignored so...

... it's not a big deal since majority of the server are ranged (pierce), cav (pierce), pikemen (pierce).

Funny thing is that I wear that armour mainly because of ranged but protection from ranged is laughable. It only serve to piss off low PS one handers which wasn't my goal at all. I really do feel gay when some guy needs 10 hits to kill me...

Nerf those after you nerf armour looms :wink:

Edit: Another way for solving this matter would be either to:

1) buff effectiveness of cut weapons
2) buff damage multi for head hits

I'm more for the second option because I think that people who spam (hiltslash is spam as well) and who don't aim their swings don't deserve to deal epic damage.
« Last Edit: November 24, 2011, 01:16:06 pm by Leshma »

Offline Cepeshi

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Re: Armor heirlooms
« Reply #14 on: November 24, 2011, 01:33:03 pm »
0
Revert to bow determining the type of damange of archers and i am fine even with those looms  :mrgreen: