Mistaken assumption. Casual players can gain 4 looms in the time it will take a veteran to earn 1 of these. The gap would decrease. If you are looking to close the gap, well that will never happen. The closest you can get is to entice those lvl 33 and lvl 34 players to retire back to peasant. That way they have an extra 1 or 2 points on a weapon or armor instead of all that PLUS an extra 3 attribute points, extra skill point, extra wpf and health.
You should have voted yes if you want to close the gap between vets and recent players.
Why is my assumption wrong?
For veteran player I define a player that already has a full loomed set(example: +3 danish +3 armor +3 gloves)
a new player can only come closer and closer to a veteran player, but if we give veterans a 4th level of loom what will it happen?yeah in the time they'll have a mw item the veteran will have a new 4th level item from a +3, but it's still an edge compared to a situation where the veteran simply can't loom anything new to get a wider gap.
let's examine the situation: new player(no looms) and veteran player(+3 danish +3 armor +3 gloves, just taking this as an example)
as it is now: in the time of 4 retirements the new player gets 4 looms, the veteran anything(1 level?2 if he is starting at level 31?)
after other 3 retirements the new player has 7 looms and the veteran player still didn't get anything(half 34 level?)
after other 2 retirements(9 total) the new player is pretty much in pair with the veteran player(veteran player is level 34, new player 31, and the gap can only come closer and closer)
with your method:
after 4 retirements our new player has one level 3 loom and a level one and the veteran a level 4 loom and three level 3
after 3 more retirements the new player has 2 mw and a +1 item, the veteran has 1 mw and two +4
as our new players gets 2 more looms(9 total, 3 mw)the veteran has three +4 item, thus having a wider gap compared to the first situation)
and as the new player and the veteran get another 8M exp he(the new one) would hit level 32, so it is:
new player level 32 with three +3 looms compared to level 34 with three +3 looms in the first case(just 2 level of difference)
compared to the second situation with a level 32 with 3 mw and a level 32 with three +4 items(3 items with +1 grade)
do you suppose that 2 more levels would be MORE than 3 items with 4th grade of loom instead of 3th?I think not
also in all those consideration we didn't take into account the huge difference of time between the dedication of a veteran player and a new player(a casual player would end destroyed in the comparison in every way)