Ok so after taking a break from this thread to cool off a bit, this question got brought up from the bowls of our clan's forum
What about shields makes you think they are Over Powered?
Although not addressed to me I can be quoted in this very thread yelling that shielders are OP. So i thought to myself how can I explain my thoughts different than I already did here?
So i back tracked on my thinking and came up with this post right here: *disclaimer* (this is not a nerf/buff argument its my thoughts fresh from the mind, try to emphasize and understand what I am trying to say, not exactly what I say or how I say it.)
""Re: cRPG news
Postby Fallen_Crassius ยป Fri Feb 11, 2011 10:44 pm
I don't think stat wise 1handers are OP. (I believe a maybe a few items are, like the Huscarl, but thats true for almost every class)
(I'll try and explain my thoughts as best as possible)
It's more of I guess A playstyle disagreement. I see the one problems for shielders as:
1. We are so encumbered we are slow and therefore are more like slow deadly turtles.
so 2. Encumbrance is effected by weight, our best shields all slow us down a ton
3. Weight is so high because of the beastly HP on all our top tier shields (don't forget every point of shield skill stacks HP on even on shields with the same requirement.)
4. So if we nerf HP, the weights on shields should decrease
5. If weight decrease encumbrance decreases
6. if encumbrance decreases we will speed up and act more like a human with a shield.
I'm not calling on drastic HP nerfs just minor ones until HP to Speed ratio gets more balanced.
Heres my train of thought that led to the original post:
*I do think we should have the option of heavy shields, but they need draw backs along the lines of what the steel and board shield already have so they can remain the same
Sadly that leaves the only remaining top tier shield The Huscarl
The Huscarl breaks this rule* by having almost the same durability of these two shields but being the fastest/less encumbering. Bordering on OP as being durable+fast is simply a deadly combination. So nerf either the Huscarl's durability (what I want) or speed (what turtles and shield haters want) and buff the other. and since the Heavy Round Shield is only a little worse you would have to nerf that too. SO by effect its this whole round shield line getting nerfed.
Thats how the title "round shields nerf thread" came into being.
Questions? and if you disagree with something, before rebutting, please make sure you know what I fully meant on the point first cause (well 1. I'm usually not very clear in my train of thought) and 2. because in most of these forum back and forths its simple misunderstandings/generalizations that end up getting in the way of the true meaning behind peoples words. I wish the internet knew the saying of "When you assume you make an ass out of u and me.""
End post.