Your avoiding the essence of the questions Gorath! We are not comparing to non-shielders but instead trying to measure shielders as they are.
I'm not avoiding anything. If you're not talking about shielders vs non-shielders then there is no issue whatsoever as shielders vs shielders are equal in all regards. lol
#1. Is 1hs speed such as that we can not attack after being attacked? meaning are all 1handers due to die to spam? Or can we block and attack pretty much all the time?
All of these are essentially the same question so feel free to answer one meaning all.
#2. is the damage as such that upon landing a hit we 1hs have trouble killing all but the unarmored? or can we pretty effectively get kills? Voiding all situational events meaning if we hit enough (within reason) they will die?
The problem is that your questions are completely situational and apply to everything. I can answer yes to both. Given ideal circumstances absolutely 1hers can attack and block and attack and block. Given enough hits (7 on guys in plate like goretooth, using overheads with my military cleaver) 1hers can kill anyone.
I can also say this about the club, torch, pitchfork and all wooden practice weapons as well. Except for the dagger, since it has no block.
You have to make up your mind whether you're talking about an internal item balance, or whether you're talking about balance as it relates to the game as a whole (which is going to mean shielders vs non-shielders).
You compare swing damage of a 1h vs weapons that use boths hands... 32 cut damage is the same for a 2h as a 1h. Therefore all weapons that use both hands have higher ratings to compenate for a shield.
That's irrelevant to what I said. I said 1hers have the lowest damage of melee weapons on average, which is true. That's compared to 2hers and polearms. This is important because part of the argument brought up was "Shields need a nerf, they're too durable and 1hers should be forced into manual blocking!". Well if that's true then why would 1hers ever be used since they have the lowest damage and range? The whole point, besides showing off, is to use a 1her and shield. Removing the shield and saying 1hers should be forced to fight without one would mean 1hers themselves would need to be buffed quite a bit to make them more fairly balanced vs 2hers and polearms overall.
To all those that are "comparing" these different weapon types and editing out the other balancing facors, those weapons aren't similar and aren't supposed to balance in specific relation to each other. So please stop distorting values and lets get back on topic. If gorath wants he can make a buff 1h damage/speed thread himself.
Same as above, this is a major factor of the topic. Huscarl is the most attractive shield overall, yes. However it's not because it needs a nerf, it's that other shields need a buff of some fashion in order to appeal to different combat styles/situations. Ignoring 1her/shield relations and balance amongst and compared to 2hers and polearm users is ignoring a HUGE part of "class" balance and will only lead to overnerfing a playstyle that already fights to remain competetive.
Gorath I hope you will still answer my questions, I want to have a intellectual dialogue and who knows maybe you'll change my mind or me yours
I have answered your questions like 3 times now. Just because you either don't like, or don't understand the answers doesn't mean I haven't answered them.