People forget that this is a War simulator. Not a God Complex simulator. You're expected to kill and die. If you're getting killed too much by a certain class, adapt. I don't see Cooties (p.e.) complaining about it, and he still tops scores constantly while being a Boromir, with a shield on his back.
Wars were won with tactics, shieldwalls, ranged waves, timed cavalry support, and engineered equipment. Not by Boromirs.
While being an archer in this mod, specially now, you're already gimped by the simple fact that the jump shooting was removed, but the jump swinging is still here, even though no one on his perfect mind would jump and swing heavy metal weaponry to try and hit something, this isn't Hollywood. And this "feature" was a great help against cav specially.
Also add the fact that a simple hit from an arbalest/lance/2hCav/1hCav/poleaxes/2handers is enough to kill a dedicated archer.
Sure they don't wear expensive armor and expensive lightsabers, but if you keep in mind the ultimate truth that 95% of the time, when a round ends the bodkin stacks are repair (350+ each), adding a bow for almost 700, and a side weapon if you have a build like that (like mine, and tenne p.e.) adding more 500+, and still having in mind how squishy an archer is even paying hard for it, you might start seeing things differently.
Before whining, put yourself in a Neutral position, and reflect about every single fact weighting in the final formula.
PS: also, my signature.