Author Topic: Tweak the 1h picks  (Read 2163 times)

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Offline Patoson

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Tweak the 1h picks
« on: September 28, 2011, 01:25:32 pm »
+4
I think the 1h picks are OP, due to damage type, raw damage and speed. My suggestion is reduce their speed by 3, so they have the same speed as the cleavers. Considering the amount of pierce damage they deal, I believe they should be a little slower.

Please feel free to comment on this.

Offline indigocylinder

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Re: Tweak the 1h picks
« Reply #1 on: September 28, 2011, 01:27:49 pm »
-4
nah, they are already balanced by low range.

edit: I see 5 people don't know shit about melee dynamics. keep downvoting guys, weapon length has no importance, no really it doesn't. truly balance should be dictated by the mediocrity of the masses.
« Last Edit: September 28, 2011, 05:14:03 pm by indigocylinder »

Offline Leshma

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Re: Tweak the 1h picks
« Reply #2 on: September 28, 2011, 01:35:43 pm »
+1
Low range means nothing if you're agi build like most guys using picks are...

Therefore I have different suggestion. Change it so those high damage pierce/blunt one handed weapons require 18 str.
« Last Edit: September 28, 2011, 01:37:05 pm by Leshma »

Offline Oberyn

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Re: Tweak the 1h picks
« Reply #3 on: September 28, 2011, 02:05:34 pm »
0
Most 1h/shield builds are at least 18 18, usually more like 21 str 15 agi. Where is this plague of 1H agi spammers?
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Offline Vibe

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Re: Tweak the 1h picks
« Reply #4 on: September 28, 2011, 02:07:24 pm »
0
Yes, yes and again yes.

Way too fast and damaging, not to mention the small model that makes them even harder to block.

Offline Christo

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Re: Tweak the 1h picks
« Reply #5 on: September 28, 2011, 02:08:44 pm »
0
Not just picks.

1h in common are way to strong, and way too fast.
Also way too common.

Their tendency to head-slash you instantly gives enough advantage to them, combined with turtle-facehug tactics.
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Offline Vibe

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Re: Tweak the 1h picks
« Reply #6 on: September 28, 2011, 02:10:41 pm »
0
1h are supposed to be fast. For this they lack in range and damage. 1h in general are balanced.

There's only two things that need tweaking:

picks
scimitars

Offline Christo

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Re: Tweak the 1h picks
« Reply #7 on: September 28, 2011, 02:11:05 pm »
0
Lack of damage?

Bullshit.
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Offline Vibe

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Re: Tweak the 1h picks
« Reply #8 on: September 28, 2011, 02:11:52 pm »
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Lack of damage?

Bullshit.

Have you tried swinging at loomed armor with 1h lately? Takes forever to kill them.

Offline Christo

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Re: Tweak the 1h picks
« Reply #9 on: September 28, 2011, 02:13:22 pm »
0
Well, looms totally mess up game balance.

I on my yet unloomed Mail plate feel like I should be playing naked, they just 2hit me or something.
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Offline Vibe

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Re: Tweak the 1h picks
« Reply #10 on: September 28, 2011, 02:15:13 pm »
0
Still, 1h but picks&scimitars is balanced. Like I said, they lose some in damage and range but they gain a bit in speed.
And those head-slashes can be solved with an agi build and keeping the shielder infront of you.

Offline Christo

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Re: Tweak the 1h picks
« Reply #11 on: September 28, 2011, 02:16:16 pm »
0
True that.

It's still frustrating though that the shielder doesn't get staggered when you hit his shield full force with a big ass battleaxe.

He'll just laugh at you and continue turtling.  :?
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Re: Tweak the 1h picks
« Reply #12 on: September 28, 2011, 02:17:59 pm »
0
True that.

It's still frustrating though that the shielder doesn't get staggered when you hit his shield full force with a big ass battleaxe.

He'll just laugh at you and continue turtling.  :?

I adming facehugging agi turtles are annoying, specially the ones paired with picks or scimitars(less annoying, but still horrible). Sorry kinngrim.

Offline Christo

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Re: Tweak the 1h picks
« Reply #13 on: September 28, 2011, 02:18:35 pm »
0
Ahahaha.
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Offline Leshma

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Re: Tweak the 1h picks
« Reply #14 on: September 28, 2011, 02:19:21 pm »
0
I must agree with Christo that there are too many 1h players nowadays. But I'm not sure is it linked with balance issues or not.