Poll

Should dead characters absorb hits for a small period of time?

Yes: Great idea MrShine, make love to me
307 (90.6%)
No: Terrible idea you shit-head
26 (7.7%)
I have a different (better) idea and here's why:
6 (1.8%)

Total Members Voted: 338

Author Topic: [WSE]Allow Dead Players to Absorb Hits Temporarily  (Read 10678 times)

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Offline Elindor

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Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #90 on: April 04, 2012, 09:03:56 pm »
0
if not too hard to code in, then def +1
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Offline runemaster

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Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #91 on: April 04, 2012, 09:29:03 pm »
0
Yes, I like the idea, in fact suggested the same thing a few days ago but was told it wasn't possible. Good idea though, would be great to see ragdoll corpses getting chopped up.

Offline Dexxtaa

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Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #92 on: April 04, 2012, 09:34:28 pm »
0
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Offline CrazyCracka420

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Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #93 on: April 04, 2012, 09:34:57 pm »
0
Would be a great thing to add...not sure if it's a limitation of warband though.

Also would like to see horse corpses still a solid object after dying (no more ghost corpses flying through people), but I think that idea would be a lot less popular than the original idea.  So don't make them dependent on each other.
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Offline Dexxtaa

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Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #94 on: April 04, 2012, 09:37:09 pm »
+1
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Offline Elindor

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Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #95 on: April 04, 2012, 09:43:19 pm »
0
he's got a lot of work to do then
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Offline Shadowren

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Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #96 on: April 04, 2012, 10:06:55 pm »
0
Amazing idea! +1
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Offline MrShine

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Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #97 on: April 04, 2012, 11:03:57 pm »
+2
he's got a lot of work to do then

I've raped half of you so far... to the rest of you:


it could happen at any time.
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Offline cmp

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Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #98 on: April 05, 2012, 12:05:32 am »
+12
It's in the todo list for WSE2. Release date still unknown, though.

Offline Jarlek

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Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #99 on: April 05, 2012, 01:23:09 am »
0
It's in the todo list for WSE2. Release date still unknown, though.
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Offline Christo

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Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #100 on: April 05, 2012, 02:28:22 am »
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It's in the todo list for WSE2. Release date still unknown, though.

Awesome.

Bring it on!
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Offline Muki

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Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #101 on: April 05, 2012, 03:15:40 am »
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It's in the todo list for WSE2. Release date still unknown, though.

Yes this is good glad to hear you guys are working on it :D
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Offline Chris_P_Bacon

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Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #102 on: April 05, 2012, 04:54:45 am »
+3
Honestly, I voted yes because I want Mr. Shine to make love to me.

Offline Furax

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Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #103 on: April 05, 2012, 02:17:35 pm »
+3
Good idea, what would you do with horses tho? When a lancer brutally rams his lance through a dude, would his horse suddenly stop from the corpse? :o

Mweh on second thought he could just bump the poor body.
« Last Edit: April 05, 2012, 02:18:52 pm by Furax »

Offline Jarlek

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Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #104 on: April 05, 2012, 09:33:24 pm »
+1
Good idea, what would you do with horses tho? When a lancer brutally rams his lance through a dude, would his horse suddenly stop from the corpse? :o

Mweh on second thought he could just bump the poor body.
Ragdoll physics? Ragdoll physics!
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